motherbra1n wrote:I'm glad they're remaking a zelda game but if they were to remake any non-wii 3D zelda game wind waker would have been last on my list, they really should have gone with majoras mask. I don't think it's because they're lazy (if anything majoras mask was much smaller than wind waker so would probably be easier to make) I think it's because majoras mask is so hated by many fans, probably the same "fans" that keep screaming "HURR DURR STOP REHASHING THE SAME ZELDA GAME EVERY YEAR NINTENDO"
Majora's Mask was 'disliked' when it came out for the time aspect and simply not being OoT, and every game since OoT will always suffer from not being OoT (except TP, which some think is too OoT, which blows my mind).
Now, while I have loved the game since it came out, and there are certainly many others, as with anything, people just started discovering how awesome the game has been in recent years. Some are just being hipster bandwagon folks, liking it because it's so underground, but a lot are legitimately just like "I never gave this the time of day, people seem to keep mentioning it so I gave it a chance again and MAN DID I LIKE IT".
I don't recall people hating Majora's Mask though. And I mean, there are campaigns of people asking for an MM remake and Nintendo *knows* people want an MM remake. So I mean, that can't really be the reason.
The biggest reason for going with The Wind Waker, in my eyes, would be because Gamecube did the worst of all their consoles (despite being, in my eyes, one of it not the best) and not a lot of people actually played The Wind Waker. Not to mention, you can play EVERY OTHER console Zelda (except FSA) aside from The Wind Waker, on Wii U. You can play Majora's Mask via VC in Wii Mode. You can't play TWW at all. This brings that game back, for everyone who didn't play it and for all the people who sold their Wii and Gamecube (why?). It also gives it a chance to get all the cut content added back in. Majora's Mask, as much as I want a 3D and an HD remake, was complete. It's a full game, packed with content. It's perfect as is and doesn't need a remake as much as TWW does. Granted, if they DON'T add stuff back to TWW, then the whole thing is sort of a waste.
Majora does need that second wind though, but this is also an awful time for them to do it, since we just had OoT and Four Swords remade (and by remade, I mean, updated ports and remade graphics for OoT), and getting TWW remade, people are gonna go insane if they remake a 4th Zelda in such a short time span. And if they did, Majora's Mask would get lost again from people not wanting to support them constantly remaking Zeldas.
That said, I think Majora's Mask is one of the greatest games of all time and the best Zelda, and I honestly wish that Nintendo would go back to that and use it as an example of how to make a Zelda game. And I don't mean they have to make less dungeons or a timer-based system. I'm saying, the way the world, characters and sidequests all connect. The ability to just do whatever you want. It felt extremely non-linear (though I did the dungeons in order anyway) and the world just felt like there was so much to do that you could explore and do things at your own pace and EVERY character had a story, a background and a life, as well as a schedule they stuck by. I love that concept, and it's why I love Deadly Premonition. Things like that are more important to me.
Skyward Sword came DAMN CLOSE with some of those things and did a lot of other really cool things. I say, take MM and SS, all the ideas presented by them, and make a Zelda built on those concepts, and it'd be the best game ever. The problem with most recent Zeldas is the fact you basically are just an errand boy for some deity going from dungeon to dungeon in a straight path with a little fuss to break it up and some padding (especially TWW and TP, my god) and there aren't even enough enemies in these constantly growing worlds. I love the idea of an enormous world. But fill it up. I want huge towns full of life and characters, sidequests and events. I don't want a huge barren wasteland. I don't want an enormous ocean with only 4 major areas and a bunch of tiny-ass islands with a single heart on them or something. I certainly don't want a sky with NOTHING in it.
Nintendo (or Eiji Aonuma) have had a lot of great ideas dispersed throughout everything since it hit 3D, but they really need to combine these great ideas instead of abandoning them.