bfx9 wrote:I don't mean to come off negative.
there are many fools on this site who I consider Nintendo apologists.
This, being the first part of your response, isn't going to help you earn respect points on your case (and sounds like you came out at me with that, too). You are on a Nintendo-focused site, there is going to be fans of Nintendo here. Then followed up with this;
bfx9 wrote:lets look at the wii.
there maybe 20 really quality game titles. maybe less.
and there is hardly anything on wiiU
and the future is unknown. NSMBU was a wii game
basically. zombie U was a disappointment. Nintendo land was brilliant.
on the Xbox 360/PS3, there are hundreds of games rated 8-10 on metacritic
and game rankings. there is a much huger catalog
of quality games. all of the largest, most successful, talented and
famous studios are all developing for everything but Nintendo.
they are making so much money. the critic reviews, sales, popularity
and longevity speaks for itself.
not everybody is losing money like Nintendo. video games are making billions despite some middle class studios disbanding.
ubisoft, activision, valve, rock star, naughty dog, square, capcom, ea etc. among many others
have full support pledged but not to Nintendo.
Activision, EA, Ubisoft and Capcom are all loosing more money technically than Nintendo is currently at the time. Just cause the "select few" of the bigger names are earning money on a few franchises does not mean the game industry is in a stable state even on the "HD Twins" realm of the gaming world. It isn't, I'm developing games there and iOS and I can tell you how far it isn't. Often more and more gamers are finding their itch on many consoles now with the indie emergence of gaming, gaming which may or may not get shut down due to stronger development costs on once again tragically more powerful systems. The Game industry may be making billions, but it's at a similar cost to make them.
As for Wii "quality" games, there was by far more than 20, and not all of them were produced by Nintendo. During the generation of the Wii, Nintendo pumped out a mass amount of their games early on in it's lifespan to "attract the core gamer." Games like their Fire Emblem, Punch-Out, Sin & Punishment, "classic" 3D Mario platforming. They've been revisiting GCN games many players requested to come back with the "waggle" of motion attached after that with New Play Control series as well. All early on to a point -MOST- of this is tossed aside as "old news" or "poor selling" franchises. S&P as well as Punch-Out were demanded for for years throughout the GCN era and never got them, when Nintendo returned to it the demand changed to F-Zero and Star Fox. Not to mention games, hyped for their exclusive, and well received for their first iteration only to be tossed aside for their sequels going multi-plat. Games like De Blob and Epic Mickey, both now forgotten to time's weird way of handling good games. I can make a list of many many many that were well received on the Wii, but it's moot if we're going to sit here and argue numbers, I don't have a needy enough to ego scour the internet to nab numbers of 50+ just to prove a point.
Many of the metacritic stuff nowadays are currently hyperbole of a few franchises, a couple sites share a stigma against companies like Nintendo for not doing what they exactly want them to do. And it's not just Nintendo they do this to, either. Capcom has gotten that before, so has Square. Using those places tend to skew the way truly quality games are viewed. Many refer to sales numbers, which doesn't work. Final Fantasy is a prime example, while FF7 may be the most sold, many aged gamers can tell you the epitome was FF6. To use those to cement your stance is only saying what I've already said "multi-plats are going to sell on systems already sold." Smaller sales of CoD:BO2 on Wii U? Well yeah, it won't have the similar install base as the other 2, of course they're going to go that direction and skew it in favor of the other two... They have more who played it.
NSMBU being a Wii game can be said that the Wii version is practically the 3DS one. How is it practically a Wii game? Simple textures? Were you expecting some massive amount of levels? Were you expecting them to not do NSMB game at all? To point out what you think technically was or was not without reason makes it come off as some factual information, which can be debunked with a little research. ZombiU was purely a personal opinion state in the midst of it, as sales seem to dictate that many others don't consider it the same way you (and I) do. That'll be like me spouting off how disgusting Metroid Prime has been as a series, it's not factual, it my opinion. Come out next time why you feel that way so we'll discuss the next bout more than just an argument that would be on the same level of who's dad could beat up who's dad.
Now as for Nintendo "being Nintendo" from an earlier comment; I can agree to an extent, there is something missing in a few games I've played, but also find it in others. So unsure of what's genuinely going on. You cannot expect Nintendo to fill each of these other genres on their own, now the fund to support themselves or others doing it exclusively on the Wii U. And since Racing, Sports and above all FPS games are not my thing, guess this would exclude me from being a gamer then? Nintendo was never the leader of fighting games, Capcom was, second only to Midway at a time long long ago (which also goes against your "independent to the name" argument). And strategy games were -NEVER- fun on consoles, even SC64 bombed... And that was SC! Though if you look at Nintendo's official/unofficial games-in-development, we'll see this;
- Pikmin 3
- Wii Fit U
- Game & Wario
- New Mario Game
- New Mario Kart Game
- New Monolith Game
- Fire Emblem x Shin Megami Tensai
- Zelda: Wind Waker HD
- New Zelda Game
- Unannounced Retro Game
- Unannounced 1-Up Studios Game
- Smash Bros. 4
- Yarn Yoshi
- Unannounced HAL Laboratories Game
Those are the development teams working on something that we are aware of -RIGHT NOW-. Out of all those, and only focusing on Wii U games, there is 20% of their now-unified development teams unaccounted for. This could be the other teams working with "outside companies" to bring in new ideas or refresh older ones. What it is now, we do not know. Will you approve of them? We once again still do not know. There is also saying some of Monolith's team is also working on another project with said third parties. This can be very good if true, as that can lead to a Tri-Cresendo partnership again, potentially being Baten Kaitos. But immediately announcing all their ideas to the public is foolish for any company. Blizzard learned this as well ages ago, with their announcement of Titan and now everyone expects every new information is that particular game. Nintendo would be in the same hot bed. Sure currently we do not have the F-Zero, or Star Fox, or <insert random fan-favored game>, that doesn't mean no one is working on it.
Nintendo does take some odd stances, that I too can agree on. But some things they stand their ground on is admirable and I respect them more for it. The day I see games as a "byproduct" to an entertainment hub is also the day the game development companies do the same. With it, I would take my leave from gaming, as I don't want to be viewed as a consumer of "byproduct" of any form. Though the cloud gaming stance is sort of a confusing one, but I can't quite say myself (nor my dev team) has had any solidified opinion on it either, and we're working with Steam mostly. And their stance, either you agree or don't, on HDTVs with Wii was a smart one on their end. Financially HDTVs were never confirmed to be our industry standard when Nintendo made that decision (remember 80-dollar 6' HDMI cords when they first came out? I do), though it came at a harder price near the end of it's life it was still a smart one. With it's ease in development, and friendlier access from the consumer's point of view, they made a smash hit as far as consoles go. It wasn't until last year that the system got outsold by another. Which goes against what you've stated how AAA titles are determined by their sales, while disregarding the Wii's personal momentum as simply... Nothing.
Call me some kind of keyboard warrior, or fanboy of any kind if you please. However, coming to a site and disguising back-handed compliments on those who disagree with you on the way Nintendo runs things with judgmental assumptions. I enjoy Nintendo for Nintendo's games too, they have been the best I experienced in my life. So pardon me if I get excited for a game like Yarn Yoshi cause it gives me those Yoshi Story vibes. I love those type of games, MS rarely has them and I get lucky when Sony actually brings them stateside.