Nintendo, over the course of the years (decades?) had trouble getting 3rd party games to their consoles. So, in response of the big 3rd party devs denials of putting software on a Nintendo console, the Big N decided to go "the mobile way" by designing a framework that can get all, if not most, the small and medium devs projects that are played on mobile hardware or the web.
With the Nintendo Web Framework, and the changes in the policy of publishing indie games, the smaller devs now have no excuses in not making or porting their games (unless they don't know the technologies involved) for the Wii U. Some might say: "well the html5 games work well on the Wii U browser". That might be true, but the NWF makes these web based games fully compatible with the console's features and capabilities.
I think that this is the best move Nintendo has made in a while to attract developers. The Wii U need games to sell, and since the biggies are not doing anything to support it, then whats left is the independent ones. Nintendo also learned the hard way on how to handle independent games because of the Wiiware. The Wiiware was a failure to me: too many restrictions, file size limits, concept approvals, etc. But that is now a thing in the past.
There are two things that I wanna know about the NWF
1. Will the 3DS support it?
2. How will the multi-touch games work on the gamepad's resistive touchscreen?
What do you guys think about this?
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