jlatimer11 wrote:
I think I probably should have fleshed my point out a bit more.
If the specs we keep seeing are true, and this is not a PS3/360 killer (spec-wise), I'd rather they lean more towards 3rd party exclusive games than try to port OLDER PS3 and 360 games to the Wii U.
Going forward they can (possibly) release the same games as the other platforms, but I would hope that they're not going to rely on 1st party games and PS3/360 ports to sustain them.
The list you game was great, thanks. I wasn't aware that a lot of these games were in the pipe.
I appreciate what you're saying. However, this merits a bit of attention. Official release dates:
Assassin's Creed III: PS3/360 - Oct. 30th, Wii U - Nov. 13th
Tekken Tag Tournament 2: PS3/360 - Sep. 11th, Wii U - Nov. 18th
Darksiders II: PS3/360 - Aug. 13th, Wii U - Nov. 18th
CoD: Black Ops 2: PS3/360 - Nov. 13th, Wii U - Nov. 18th
FIFA 13: PS3/360 - Sep. 30th, Wii U - Nov. 18th
Madden 13: PS3/360 - Aug. 28th, Wii U - Nov. 18th
At most, we're really talking about a difference of 1-3 months, tops. And at any rate, those games had no chance of releasing earlier for Wii U than it launched anyway. And it's certainly better to have those games available on the console, than to not get them at all because they came out a couple months ago on the other systems, wouldn't you agree? The Wii launch compared to the Wii U launch is rather incredible.
And even in the case of Ninja Gaiden 3, or Mass Effect 3, or Batman, which came out anywhere from half a year ago to a full year even, it's still nice to have those games, and in each case they have all the DLC and exclusive Wii U only content added. I agree that Wii U needs to have third party exclusives. But the N64 had almost nothing but exclusives, with not enough ports. GC had the opposite problem, with many ports, but not enough exclusives (even when certain games, like RE4 and Viewtiful Joe, were supposed to stay GC exclusive). The Wii had a better balance of both, but because of hardware limitations and extreme laziness on many developer's parts, it still didn't get the lion's share of multi-console games. I think the Wii U will strike the strongest balance we've yet seen, since the SNES days.
At any rate
(BACK ON TOPIC), I think the "guts" of the system are better than people think they are right now, and we'll see that play out when more games come out down the road that really use the system's power and potential. After all, a lot of people honestly (and wrongly) thought that the Wii was "basically just a Gamecube", until games like Metroid Prime 3, and Mario Galaxy, etc. came out and proved them wrong. It always takes a "generation" or so of waves of console software before you REALLY start seeing what a console is fully capable of.