Mutant Mudds Deluxe - checkpoint system included

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Mutant Mudds Deluxe - checkpoint system included

Postby robometal cowboy » 07 Dec 2012 16:54

Mutant Mudds Deluxe - checkpoint system included
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- featuress checkpoint system
- these are present in the iOS version of the game
- appear as large signs that mark the players progress
- crossing one will allow the player to continue from that point should they die later
- checkpoint system can be turned off in the Wii U version

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Mutant Mudds Deluxe - checkpoint system included

Postby LegendofSantiago » 07 Dec 2012 17:00

The biggest flaw in the original game has been fixed. Yeah, i'm buying this game again on wii U
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Re: Mutant Mudds Deluxe - checkpoint system included

Postby joshb1983 » 07 Dec 2012 17:05

But... Checkpoints take away most of the challenge... %100ing this game on 3DS felt great BECAUSE it was hard. The Grannie levels were even more satisfying.
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Mutant Mudds Deluxe - checkpoint system included

Postby LegendofSantiago » 07 Dec 2012 17:09

@joshb1983 You can disable the checkpoints if you want
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Re: Mutant Mudds Deluxe - checkpoint system included

Postby mintgreen » 07 Dec 2012 17:24

checkpoints are for noobs
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Re: Mutant Mudds Deluxe - checkpoint system included

Postby BaNGeR » 07 Dec 2012 17:40

The game was perfectly fine without checkpoints. I 100%'d everything without issue.

That being said, I know some people who can't beat Mutant Mudds or Mighty Switch Force, so giving those people the OPTION of checkpoints is fine.

... as long as those people realize they will continue to be terrible at video games if they don't challenge themselves to get better.
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Mutant Mudds Deluxe - checkpoint system included

Postby zeeroid » 07 Dec 2012 18:04

Well this will make Mudds more accessible, so that's cool. I'll be turning them off, however. ;)
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Mutant Mudds Deluxe - checkpoint system included

Postby pascalou » 07 Dec 2012 19:18

Not having checkpoints made the game better for me. It was hard but fun.
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Mutant Mudds Deluxe - checkpoint system included

Postby Since1776 » 07 Dec 2012 22:47

As long as checkpoints can be disabled.
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