Monster Hunter 3 Ultimate - Localization Notes Part 1

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Monster Hunter 3 Ultimate - Localization Notes Part 1

Postby robometal cowboy » 21 Dec 2012 15:18

Monster Hunter 3 Ultimate - Localization Notes Part 1
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Hey there everyone, I'm Andrew Alfonso, a Localization Project Manager/Director in Capcom Japan's Global R&D department. To keep the self-intro short, I've been with Capcom for the past six years, working on everything from Mega Man Star Force to Devil May Cry 4 to most recently Super/Street Fighter IV and Street Fighter X Tekken. After being one of the editors for the past two Monster Hunter titles (Freedom Unite and Monster Hunter 3), I decided to take on the role of localization lead for the Nintendo 3DS and Wii U versions of Monster Hunter 3 Ultimate. It also helped that I'm a pretty hardcore Monster Hunter fan; I've racked up over 200 hours on each game since Monster Hunter Freedom up until Monster Hunter 3 Ultimate. I haven't had too much time to dabble in MH3U so I'm only at HR 7, but I'm definitely going to grind it out during the holiday season!

Full dev blog here
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Monster Hunter 3 Ultimate - Localization Notes Part 1

Postby melvin2898 » 21 Dec 2012 15:26

This is some nice armor. He worked on Megaman Starforce? You earned my respect with that.
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Monster Hunter 3 Ultimate - Localization Notes Part 1

Postby kdognumba1 » 21 Dec 2012 19:06

Very awesome, I can't wait!
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