


PaperLink64 wrote:It would probably just end up being used for endless remakes of World 1-1 or Green Hill Zone.





Frankula wrote:Nintendo needs to grow some balls. They are so afraid of turning casual gamers away from their products. They won't put a level editor and online play in mario for fear that it will take over as the "way" to play mario, causing casual players to feel left out when they can't beat the kaizo type levels that are made popular.
Seriously though, that is just pathetic. I'm getting tired of their conservativeness. They are just starting to show their age. I hope that the younger devs like Sakurai can show the older vets like Miyamoto how to make a game with deeper gameplay.



Frankula wrote:They are so afraid of turning casual gamers away from their products. They won't put a level editor and online play in mario for fear that it will take over as the "way" to play mario, causing casual players to feel left out when they can't beat the kaizo type levels that are made popular.




kdognumba1 wrote:How about they first add in online multiplayer.

swarmster wrote:Ugh, I may be in the minority, but I'd honestly rather them spend the time on additional professionally designed levels. I know the whole 'farm out your content to the community' thing has been the in thing for a few years, but the 'community' levels are generally, well, bad.
I mean, look at the two biggest farm games. The only neat Little Big Planet creations you see are semi-playable remakes of other games. And even those are few and far between. Or in Trials, all anyone can think of making is a track with a ridiculous jump, or a long series of near-impossible challenges that you'll be lucky to finish, let alone get a good time or enjoy playing. The 'community' more often than not fails to grasp what makes a level fun to run through.
Good level design certainly isn't easy, and playtesting levels a billion times certainly isn't fun, and I'd much rather my money go towards people who do it for a living and do it well than towards the promise of wading through a bunch of crap for the sake of an 'endless gameplay!' bulletpoint.





mariomaniac45213 wrote:It shouldn't even be a possibility it should've been or SHOULD be a reality by now (along with online play) no reason it shouldn't this day and age. I can only imagine what the millions of fans can come up with. I just hope it's more deep and involved than SSBB's level creator...

enigmaxtreme wrote:Frankula wrote:Nintendo needs to grow some balls. They are so afraid of turning casual gamers away from their products. They won't put a level editor and online play in mario for fear that it will take over as the "way" to play mario, causing casual players to feel left out when they can't beat the kaizo type levels that are made popular.
Seriously though, that is just pathetic. I'm getting tired of their conservativeness. They are just starting to show their age. I hope that the younger devs like Sakurai can show the older vets like Miyamoto how to make a game with deeper gameplay.
actually there is no online due to lag being a real issue
Also Nintendo definitely aren't stupid and the sure don't need to grow balls if they did we wouldn't have the Wii or Wii U they would have just given us the Gamecube 2


BlueRangerVegeta wrote:enigmaxtreme wrote:Frankula wrote:Nintendo needs to grow some balls. They are so afraid of turning casual gamers away from their products. They won't put a level editor and online play in mario for fear that it will take over as the "way" to play mario, causing casual players to feel left out when they can't beat the kaizo type levels that are made popular.
Seriously though, that is just pathetic. I'm getting tired of their conservativeness. They are just starting to show their age. I hope that the younger devs like Sakurai can show the older vets like Miyamoto how to make a game with deeper gameplay.
actually there is no online due to lag being a real issue
Also Nintendo definitely aren't stupid and the sure don't need to grow balls if they did we wouldn't have the Wii or Wii U they would have just given us the Gamecube 2
If lag is an issue then I shudder at the weakness of the WiiU. Fortanutely I know you are just BSing. Lag isnt the issue, the Wii isnt THAT weak.

M1 wrote:Lag has nothing to do with system's power.
Lag generally has to do with servers, ISPs, and how the online mode works.
Also LBP2 is not a platformer.

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