komicturtle92 wrote:This has been Nintendo's goal since the Gamecube I'd think. Nintendo always wanted something for everyone. And they kinda do- it's just some 3rd parties are not doing their part.
I don't think Gamecube did anything to reach an expanded market. Sony was King and Microsoft stole more Nintendo gamers away from Nintendo, thanks to massive third party support. The Gamecube was just a more powerful machine, like the N64 and SNES before it, but this time, unlike its competitors, it didn't have what it needed to keep 3rd party companies and gamers interested.
The Wii showed me that I DO want just a more powerful machine (missed out on a ton of great games), but I don't mind new innovative ideas if it's not going to hurt things.
Forced waggle = hurt
Pointer = helped
Mario Power Tennis:
Gamecube version =

Wii version =
Pikmin, Metroid Prime, and Resident Evil 4 saw improvements with the pointer.
Zelda: Twilight Princess had better controls when using the pointer for things like the Bow & arrow, but sword fighting was pretty bad (waggle).