


Shaanyboi wrote:well... considering the HUD has, at times, critical information that you'd want to not have to look away from the TV to see,...uhhh... why would anyone do this?

Eternal Rain wrote:Shaanyboi wrote:well... considering the HUD has, at times, critical information that you'd want to not have to look away from the TV to see,...uhhh... why would anyone do this?
Well it is just an optional thing. I'm gonna keep the HUD on the TV (not like it was ever a problem in earlier AC games anyway), but I'm sure some people would like to go HUD-less to better admire the scenery.




Seroth wrote:Can you manage your inventory on the Wii U gamepad? I can see that being really useful, because it really sucks that you have to go into a separate menu to use your secondary equipment in AC3 since they got rid of the weapon wheel. It's really annoying.



Shaanyboi wrote:well... considering the HUD has, at times, critical information that you'd want to not have to look away from the TV to see,...uhhh... why would anyone do this?


jmizzal wrote:Shaanyboi wrote:well... considering the HUD has, at times, critical information that you'd want to not have to look away from the TV to see,...uhhh... why would anyone do this?
I really dont see this as an issue in a game like this, its not like your gonna be getting shot at all the time while your looking away, a clean HUD is very cool



Zaakro wrote:I can't believe no one pointed out Remote Play above it


There's plenty of times where having the minimap on the same screen is extremely helpful. Also, not having to constantly look away to follow a marker/nav point.jmizzal wrote:I really dont see this as an issue in a game like this, its not like your gonna be getting shot at all the time while your looking away, a clean HUD is very cool

sonicspike41 wrote:There's plenty of times where having the minimap on the same screen is extremely helpful. Also, not having to constantly look away to follow a marker/nav point.
sonicspike41 wrote:I can't believe no one's brought up Dead Space yet. This is a solution to a problem that didn't exist. If you want a clean HUD, then find better ways to integrate it into the screen, not remove it. Turn health into a visual character display. Make weapon ammo easily visible on the character. Make the mini-map toggle-able. All I think would be more elegant solutions than taking away from the main screen/game. (And yes, I know it's optional, it's just that there's better options.)


LegendofSantiago wrote:That's cool, it's one of the features i want to see more. Clean the hud and put all that junk on the gamepad

Shaanyboi wrote:well... considering the HUD has, at times, critical information that you'd want to not have to look away from the TV to see,...uhhh... why would anyone do this?

Jerome wrote:sonicspike41 wrote:There's plenty of times where having the minimap on the same screen is extremely helpful. Also, not having to constantly look away to follow a marker/nav point.
The whole advantage of a HUD is that it makes pertinent information easily visible in the general area you're looking anyway. Having to look at a seperate screen forfeits that advantage.sonicspike41 wrote:I can't believe no one's brought up Dead Space yet. This is a solution to a problem that didn't exist. If you want a clean HUD, then find better ways to integrate it into the screen, not remove it. Turn health into a visual character display. Make weapon ammo easily visible on the character. Make the mini-map toggle-able. All I think would be more elegant solutions than taking away from the main screen/game. (And yes, I know it's optional, it's just that there's better options.)
Agreed. You can only look at one screen at a time, why use a whole extra screen to constantly display something you'll only occasionally glance at, when you can just bring up an overlay? I like your statement about a solution to a problem that doesn't exist, another way I've heard it is a solution looking for a problem, which is what most of the uses of the Gamepad I've seen seem to be.

gatorboi352 wrote:Wow did you miss the boat or what. You're so off base it's not even funny.

What FPS games do you play that knowing how much ammo is left in your mag before a reload, knowing how much health/shields you have, or knowing where your teammates or enemy team members are is not that important? Or are you talking about single-player only? You'd have your butt handed to you online if you didn't keep on top of that stuff.gatorboi352 wrote:Also, I always find myself turning off any and all HUD related information in my games today anyways. Especially in FPSs its the only way to go.

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