Treyarch details some elements of Call of Duty: Black Ops...

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Treyarch details some elements of Call of Duty: Black Ops...

Postby robometal cowboy » 22 Nov 2012 23:04

Treyarch details some elements of Call of Duty: Black Ops II's next update
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Coming from a Treyarch community member...

We WILL be adding back the cursor sensitivity setting in our next update. I do not have any information on a date for that update as it is dependent on timing with Nintendo and our own ability to test the updates.

As for everything else on the list, we will review each issue and see what can be done. This is a good thread for us to find the issues on, so feel free to keep posting here. We comb the forums constantly to see how you guys are doing out there.

Thanks to Cal619guy for the heads up!

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Re: Treyarch details some elements of Call of Duty: Black Op

Postby Autosaver » 22 Nov 2012 23:11

Why would they remove options? O.o
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Treyarch details some elements of Call of Duty: Black Ops II

Postby King_Dodongo » 22 Nov 2012 23:42

@Autosaver

People on their forums demanded those changes. They want the wiimotes to be the definite experience.
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Treyarch details some elements of Call of Duty: Black Ops II

Postby keyz » 22 Nov 2012 23:55

Good to know treyarch is looking out for Nintendo fans like they always do. We owe them a lot as they are the reason COD is on a Nintendo console in the first place. Just want to say that Black Ops 2 on Wii U runs and looks great and us Nintendo fans appreciate what you've done.
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Re: Treyarch details some elements of Call of Duty: Black Op

Postby Reynard » 23 Nov 2012 03:27

The question is, why weren't the sensitivity options there in the first place? They were there on all the other Wii CoD titles. Goddamn laziness.
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Re: Treyarch details some elements of Call of Duty: Black Op

Postby ddddd » 23 Nov 2012 05:38

Reynard wrote:The question is, why weren't the sensitivity options there in the first place? They were there on all the other Wii CoD titles. Goddamn laziness.

Rushing to have the game ready for launch day is my theory.
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Re: Treyarch details some elements of Call of Duty: Black Op

Postby ferko » 23 Nov 2012 07:52

yeah, they better not take out the wii-mote tweaks and support, who the hell would wanna play a shooting game with sticks..... if next years version dont have it i know quite a few who wont buy it
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