YF3 wrote:That seems like such a silly thing to be focusing on... It's not a visual novel game.
Normally I'd not necropost, but I'm gonna do it anyway here 'cause it's worth it. I'm aware that it's not a visual novel game, but if you actually watch the show (which I'm beginning to think you don't), the voices MAKE the friggin' show. It's amazing voice talent like what we have with Adventure Time that also makes similar shows like Regular Show successful. I think the voice talent is more impressive with Regular Show, but Adventure Time seems to bring in the celebrities for some reason.
Anyway, this brings us to the next one..
Fuego6 wrote:It's almost like you don't get how cart size works.
Not having voices in the DS version is understandable and passable. Not having voices in the 3DS version is pretty much pure laziness on their part. This isn't the days of the Sega Genesis where the old 'Sega' jingle on the original Sonic the Hedgehog cartridge took up three quarters of the cartridge. This is 2012, and if they have enough room and resources to put in a completely reworked theme song and a few voice clips, they can fully voice the game. I didn't say it was a deal breaker, but you're honestly making me second-guess my opinion.
And, yes, I'm aware how cart size works. I don't think YOU know how cart size works. They can have carts as high as 8 GB and as low as 1 GB. I guarantee you this game doesn't sit a single megabyte higher than 1.5GB. Unfortunately, no-one's pulled the data for it yet so I don't have exact numbers, else they'd be here, but considering the contents of the game I have a hard time believing it's any higher than that. Fully voicing a game that doesn't have a ton of dialogue in the first place would not have been an intensive prospect, monetarily or resource-wise.