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Details on Cabbage, a Nintendo-development N64DD game that never released
- worked on by Shigesato Itoi (Mother), Shigeru Miyamoto (Mario, Zelda) and Tsunekazu Ishihara (Pokemon
- players were put in control of a creature that they’d have to raise, feed and carry around with them
- the creature's name was Cabbage
- would use the 64DD’s internal clock to keep the character and virtual world running
- featured Game Boy connectivity
- the creature could be transferred to the GB, tended to during the day then returned to the 64DD at night
- network functionality to visit other player’s worlds
- plans to release more content on “disks”, which would include stuff like toys and play equipment for Cabbage
- no screens, video every released
- “Itoi and Ishihara got busy” with other projects
[Link]