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Splatoon - producer talks about lack of voice chat

by br26
03 June 2015
GN Version 5.0

This morning, NintendoLife published a teaser for an interview with Splatoon producer Hisashi Nogami regarding the lack of voice chat. The rest of the interview will go up later today. Here is an excerpt:

We want everyone to play this game from the same point, so that all players – those who haven't played shooters before, as well as those who have – can enjoy the game. Getting to this though meant going through a selection process for all features that should appear in the game, and as part of this process we decided to leave out voice chat.

We think there are two reasons for wanting to use it: to play strategically, and to know what you opponent is feeling. We designed the game so that it's still possible to play strategically, while also giving due consideration so that there is no extreme advantage one way or the other. In terms of knowing what your opponent is feeling, we really do understand the fun that can be had with this, but we hope that you will also understand that it can also have a negative effect too.

Read more here

 
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