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Fire Emblem Fates - local/online battles revealed

by rawmeatcowboy
24 June 2015
GN Version 5.0

- 5v5 battles with a team of units selected from one of your save files (at any point in the game)
- Local battles, 3DS friend list battles and random online battles
- Random online battles can be played with standard rules
- you can also use limitations to eliminate the effect of Eternal Proofs and possibly other items
- No fog of war
- Time limit of 5 minutes per turn
- 5 maps are available by default: Mountain village, Opera house, Destroyed city, Crumbled fortress, Palace
- all of these maps contain Dragon Vein mechanisms and some include destructible objects
- either of the two players' My Castles can also be selected as maps if My Castle has been reached in the main game
- positions will not be assigned based on whose castle it is
- My Castle maps include destructible buildings
- Before the battle begins, both players will be able to see the total combat strength rating of the opposing player's units
- you can also see the name of your opponent
- it may be that the player with the lowest rating gets to pick the map.
- The player selecting the map will also be able to decide whether a handicap is active
- Team colors and starting positions seem to be assigned at random
- blue team gets to move first.
- Items and skills all seem to function as usual
- Stave uses are halved at the start of the battle.
- the cursor can be moved around freely during the enemy phase.
- on My Castle maps, the lighting will sometimes shift from daytime to nighttime and from nighttime to daytime
- On My Castle maps, (some?) building bonuses seem to be active, but only (?) for the team assigned to defend
- After each battle, the game asks you whether the opposing player should be blacklisted

[Link]