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Xenoblade Chronicles X director shares fan feedback, wants to apply it to a new game

by rawmeatcowboy
06 July 2015
GN Version 5.0

The following comments come from executive director Tetsuya Takahashi, which were shared in a guidebook for the RPG...

- some fans wanted a more passionate and rich story, and Takahashi agrees with that
- some fans thought the UI was a little difficult to use and the battle system was a bit too hectic, and Takahashi agrees
- fans also said the letters are too small and how tedious it was to invite other party members
- fans thought it be cool to be able to go into outer-space and wanted more lively online features

“Being several years behind others in the development of an HD title and taking into account Monolith Soft’s company size, there are just some thing that we could not achieve, which couldn’t be helped, but in order to move on towards the next step, there was no avoiding this. And that is the truth." - Takahashi

-t he’d like to use the experience in order to make his next title something that is rich in story

[Link]