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How play-testing with kids helped build Skylanders SuperChargers

by rawmeatcowboy
03 September 2015
GN Version 5.0

The Skylanders franchise can be enjoyed by any age, but there's no doubt it's aimed at younger kids. With a focus on that crowd, Activision likes to bring in younger kids to play-test levels as they're being built. This leads to ideas getting the green-light or being nixed altogether. You can read some details below on that process.

- ideas are born out of internal game jams at Vicarious Visions
- ideas are fleshed out into something playable
- children come in to play-test these ideas
- if the kids didn’t remember the unique elements of a level, they’d rework it or scrap it
- one level features the Skylanders becoming super-sized, making them big enough to stomp down their surroundings
- this ideas went through co-op play-testing with two children
- the play-test went over so well with the children that idea was fully fleshed out an appears in the final game

[Link]