Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Dementium Remastered - info on difficulty settings, saves and other upgrades

by rawmeatcowboy
04 September 2015
GN Version 5.0

The following comes from Renegade Kid's Jools Watsham...

New gameplay difficulty options include Normal, Hard, and Demented. We've added a manual save system (adopted from Dementium II). Enemies no longer respawn; a dead zombie stays dead! A lot of time and attention has been spent on increasing texture resolution, adding specular, detail, and normal maps to enemies and environments. Cut-scenes have all been re-rendered using new remastered enemy/environment art (not autostereoscopic 3D, though, to save on ROM size)

[Link]