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Former Activision dev claims he came up with Guitar Hero Live idea, wasn't credited

by rawmeatcowboy
10 February 2016
GN Version 5.0

Coming from a Polygon interview with former Activision dev, Daniel Dilallo...

"I knew that the prototype belonged to Activision, but I had developed the animation-based filming in college. Then, when I joined Activision, I used those ideas in the innovations lab. When I left Activision I was still developing those techniques and expanding on them.

I was working with the mentality that I was going to re-pitch it to Activision as soon as I polished the prototype up and really had a full-fledged design. Not just one little feature. Really show them how it would work with the first-person perspective and the animation-based filming. I spent about a year really polishing it up for Activision.

I had this whole pitch behind this technique and why it lends itself well to crowds specifically, for concerts and for Guitar Hero. That's why I feel like a lot of it was sparked by my initial prototypes. They used the idea and the design behind the idea, the techniques behind the idea."