SAN FRANCISCO — May 11, 2016 — Today, Capcom, a leading worldwide developer and publisher of video games, has confirmed that the much-anticipated next installment in the Ace Attorney® courtroom drama series will make its way to North America and Europe as Phoenix Wright®: Ace Attorney® – Spirit of Justice. This narrative adventure stars beloved defense attorneys Phoenix Wright and Apollo Justice and sees the return of many familiar faces alongside some interesting new additions. The title will be released as a digital download in the Nintendo eShop for the Nintendo 3DS™ family of systems in North America and Europe in September this year at an MSRP of $29.99 / £24.99 / €29.99. A trailer has been released today on the Capcom Press Center introducing some of the cast and the latest gameplay features.
Phoenix Wright: Ace Attorney – Spirit of Justice sees Phoenix in a brand new location: a courtroom situated in the Kingdom of Khura’in, origin of the Kurain Channeling Technique, where mysterious séance trials decide the fate of all defendants. Brand new to the series is the Divination Séance gameplay mechanic that allows the player to revisit the last moments of a victim’s life. Players must fight to unravel the discrepancies and contradictions between the Royal Priestess’s Insight and what is shown in the séance. Meanwhile, defense attorney Apollo Justice faces his own challenges holding down the fort at the Wright Anything Agency, as he takes on a case that will have explosive implications. Both our heroes are joined by a host of returning friends and adversaries in their fight to bring about justice.
The new game is filled with puzzling cases to solve using popular investigative techniques from previous installments. More details on gameplay features will be revealed in the coming months, so stay tuned!
"Latest Ace Attorney game confirmed for English release!"
Well, hey, that's just gre--
God damn it, Capcom.
It's a shame Capcom's not releasing the game in the US. I probably (99%) would have bought it.
It's too bad the developers couldn't find a leading worldwide developer and publisher of video games to publish the title, because a leading worldwide developer and publisher of video games would actually publish video games for people to buy, as opposed to putting infinite digital copies up for rent on a digital nonsense thing, while charging (nearly) full retail price for the privilege of said rental.
Anyone who uses a version of the stupid "all this fuss over a box?" line should be forced to rent their home, vehicle, clothing, and everything else for the next ten years and then we'll see if they understand what we're talking about.
I don't think you understand what the word rental means.
Here's the irony of that comment. Buying a game digitally is closer to buying it that buying it on retail. Because when you buy it on digital you are forced to keep it on that device without reselling it, or a permanent commitment. While when you buy it on retail you can rent it out to whoever you want.
And in this case I prefer retail as I see no point b on playing it both on my 2ds and 3ds or renting it out to people. Also I have a 16-32 GB SD card so downloading it is no problem
When you buy something, you can sell, rent, lend, or trade it. If it's DRM-free, you can also use it on as many devices as you would like and any device you happen to have. You say this is not personally important to you in this specific case but that doesn't mean these very real advantages aren't important to others. If you keep telling companies "it's okay to not let us own anything!" then they're going to keep pulling this digital release CRAP because there are 8,000,000 advantages for the companies and about 3 really lazy ones for customers.
Now, you say renting a game off eshop is "ironically" closer to "buying" than actual retail buying is because...you can't sell it or lend it out.
Two of the traditional advantages of buying things are being able to sell them and lend them.
If you rent games from eShop and...
...your system falls into a hydrothermal vent and breaks, you can't play your games and may lose your save data.
...your system runs out of battery and you have no charger, you can't play your games.
...your system is stolen by inter-dimensional ninja, you get to lose all your progress in multiple games at the same time.
...you want to switch systems, you have to beg Nintendo and hope they still support system transfers and everything goes smoothly.
If you buy actual physical games and...
...your system is run over by an M1 Abrams tank, you can put the game in another system and play.
...your battery dies, you can put the game in another system and play.
...a handsome, mustachioed thief snatches your system from the back of a horse, you can put the game in another system and play.
...you want to play the game on another system, you can put the game in another system and play.
No, physical cartridges are not invincible. (See the "Will it Blend?" series online.) However, neither are systems. The likelihood of a system breaking down is much greater than the likelihood of 20-50 games (however many carts you have) all simultaneously failing.
You may think digital-only is no inconvenience to you, but in future, that game will become completely inaccessible. Do we hate the people of the future so much? Is it because they have flying cars and we don't?
I see your point and the benefits for you, and honestly this game should be physical in the US too, but I think the reason the game isn't going physical is because Capcom doesn't see enough profit in the US to make cartridges for it. Hopefully that will change in the future assuming enough people buy this game.
...although I still prefer digital to physical in most cases.
Hopefully that will change in the future assuming enough people buy this game.
I'm pretty sure we said that last time, too. ;_;
Here's what happens:
A Digital-only game does okay
Giant multinational corporation says, "See? People love not owning things! More digital-only!"
B Digital-only does poorly
Giant multinational corporation says, "See? There's no market for game x!"
It's all about control.
that is the problem with games with smaller fan-bases like this. Although if it goes viral they will probably make a physical version too as there must be some profit to physical releases on big games else companies would abandon the idea completely
Well, at this point in time, most games are available for physical sale and digital rental, usually simultaneously.
Given the choice, most people still choose purchases over rentals. Not enough people have drunk the Flavor-Aid. This is particularly true in Japan.
The industry as a whole seems to believe every single secondhand sale should be a firsthand sale, which is completely illogical.
One of the major advantages of physical games for companies is they are much more visible. You walk into stores and see boxes, dummy boxes, perhaps posters.
On the other hand, something appearing on Nintendo eShop only is lost in the noise of RCMADIAX games. :P Seriously, like 90%+ of eShop-only titles are garbage. Throwing something decent into a pile of garbage isn't going to make people start rooting around in the garbage, hoping to find treasure. Most people will simply assume it's all trash.
It's also a show of confidence. Pooping something out on eShop-only sends a VERY clear signal that the publisher doesn't believe in the game AT ALL. Whether this is true or not is irrelevant. Everyone and their cat knows digital-only has far fewer risks for the publisher and is cheaper than actually making something. When you have a company that once upon a time was regarded as a leading worldwide developer and publisher of video games, who used to do physical-only for decades, it looks extremely suspicious, as well as unprofessional.
Anecdotally, I have one video game playing friend who wasn't aware that Censored Frame: Maiden of Black Water was available for rent until last week.
Capcom figures it has fans over a barrel since there aren't that many visual novel lawyer games on the market.
I figure, if they're not offering the game for sale, this means I can't buy it, so they get no money from me. As you've seen, there are other people on GN who have stated similar sentiments.
Xseed Games are on record claiming they can't make physical releases of digital-only games, and then Nintendo, Sega, and others have, so while not impossible, Capcom has given its erstwhile fanbase the middle finger so many times, I wouldn't hold my breath.
Bleh. Would have liked to be able to resell it, as these types of game have zero replay value.
Oh well, will still buy it, as I did for Dual Destinies.
Well, I already expected AA6 to be digital, it's Capcom after all. Still definitely a day one purchase for me. $30 is definitely worth it for a quality game like AA and, really, I'm just glad we're getting it.
So disappointing they continue this digital only nonsense. I would pay 30 dollars for a physical copy but for the digital copy I would like to pay 10, and at the very most 15. If it never goes on sale for that price then forget it.