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Work on Lobodestroyo continues, but at a slower pace
Coming from Left Handed Games' James Guy...
“[Working full time jobs] has impacted development far more than I anticipated at the outset of the project. The size and scope of our game has been changed a few times to accommodate the shortage of available time, but the simple truth is that making games takes a lot of dedicated time and effort- which is something our team has been struggling with as we maintain our day-to-day lives/jobs/families.
We are at a stage right now [where] we are restructuring the team; bringing on new people, and shuffling the responsibilities of others. New servers, a developing different project management workflow, getting new guys up to speed, writing design documentation.”
[Link]