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Nintendo Q1 FY 2016 full details - hardware/software sales, projects, million sellers more

by rawmeatcowboy
27 July 2016
GN Version 5.0

First and third party release dates

Consolidate statements of income transition (Q3 2013 to 2017, left to right)

During the three-month period ended June 30, 2016, for Nintendo 3DS, Kirby: Planet Robobot, which was released globally, showed steady sales. In the U.S., BRAVELY SECOND: END LAYER was released, and in Europe, Fire Emblem Fates: Birthright/Conquest was released and both titles got off to a good start. As a result, the worldwide sales of Nintendo 3DS hardware and software were 0.94 million (7% decrease on a year-on-year basis) and 8.47 million units (7% increase on a year-on-year basis) respectively.

With respect to Wii U, in addition to titles such as Star Fox Zero/Guard and Mario & Sonic at the Rio 2016 Olympic Games, which were released globally, Splatoon and Super Mario Maker which were released during the prior fiscal year showed steady sales. The global sales of Wii U hardware and software were 0.22 million (53% decrease on a year-on-year basis) and 4.68 million units (3% increase on a year-on-year basis) respectively.

For amiibo, the figure-type and the card-type sales remained at approximately 1.70 million units and 1.30 million units respectively mainly due to a lack of new titles that are compatible with amiibo.

Download sales decreased year on year because sales of in-game downloadable content were down.

In addition to these results, due to foreign exchange rates being impacted by significant yen appreciation, net sales were 61.9
billion yen (of which overseas sales were 44.8 billion yen or 72.3% of the total sales) and operating loss was 5.1 billion yen. As a result of exchange losses totaling 35.0 billion yen due to the appreciation of the yen, ordinary loss was 38.6 billion yen and loss attributable to owners of parent was 24.5 billion yen.

For Nintendo 3DS, we will release Pokémon Sun/Pokémon Moon globally in November. These are the latest titles from the
Pokémon series, which has sold 200 million units worldwide since the first title from the series released 20 years ago. We will also release Mario Party Star Rush this fall. Furthermore, multiple titles from third-party publishers are also scheduled for release. With the release of these titles, we will re-energize our Nintendo 3DS business and aim to expand our reach globally to a broad audience, including female and younger consumer demographics.

The dedicated gaming platform, code-named “NX,” which is currently under development and incorporates a brand-new concept,is scheduled for launch in March 2017 globally.

Furthermore, Nintendo will release Pokémon GO Plus, a peripheral for the mobile game app Pokémon GO(*) developed and
distributed by U.S.-based company Niantic, Inc. Pokémon GO Plus interacts with the app and lets players know when Pokémon are detected.

In addition, Nintendo plans to launch a miniature replica of the Nintendo Entertainment System, which was a phenomenon
in the 1980s, with 30 classic software titles pre-installed in overseas markets this November. For our smart-device business, following Miitomo, which launched in March this year, we will release new apps such as Fire Emblem and Animal Crossing. By continuously introducing apps for smart devices, we aim to maximize the population that has access to Nintendo IP. Alongside creating new demand, we aim to increase the synergistic effect on Nintendo’s dedicated game system business.

There is no revision to the consolidated financial forecast for this fiscal year, announced on April 27, 2016.

Hardware sales for Q1

- 3DS sales down seven percent to 940,000
- 3DS software up 7 percent to 8.47 million
- Wii U down 53 percent to 222,000
- Wii U software up 3 percent to 4.68 million

Money made/lost

- lost 24.5 billion yen ($232.7 million) - revenue down 31 percent to 61.9 billion yen ($663 million)

Consolidated sales units, number of new titles, and sales unit forecasts

Hardware sales totals

Wii U/3DS million sellers updated totals

Mario Kart 8 - 7.70 million pcs.
New Super Mario Bros. U - 5.34 million pcs.
Nintendo Land - 5.10 million pcs.
Super Mario 3D World - 5.01 million pcs.
Super Smash Bros. for Wii U - 4.90 million pcs.
Splatoon - 4.42 million pcs.
Super Mario Maker - 3.65 million pcs.
New Super Luigi U - 2.64 million pcs.
The Legend of Zelda: The Wind Waker HD - 1.82 million pcs.
Mario Party 10 - 1.81 million pcs.
Pokémon X/Pokémon Y - 14.98 million pcs.
Mario Kart 7 - 13.56 million pcs.
Pokémon Omega Ruby/Pokémon Alpha Sapphire - 12.24 million pcs.
SUPER MARIO 3D LAND - 10.81 million pcs.
New Super Mario Bros. 2 - 10.39 million pcs.
Animal Crossing: New Leaf - 10.11 million pcs.
Super Smash Bros. for Nintendo 3DS - 8.23 million pcs.
Tomodachi Life - 5.09 million pcs.
Luigi's Mansion: Dark Moon - 4.88 million pcs.
The Legend of Zelda: Ocarina of Time 3D - 4.30 million pcs.

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