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Man behind classic Konami boxart shares details on inspiration, design process

by rawmeatcowboy
29 July 2016
GN Version 5.0

A portion of a B=A interview with former Konami artist, Tom Dubois...

B=A - What were your inspirations for the Castlevania and Turtles character art?

TD - Inspiration for Castlevania? Ray Harryhausen...who else!?

Turtles? I distinctly remember Jim Gasper, the art director for that assignment, telling me to go ahead and have some fun and DO NOT follow the wimpy turtles in the comic book. When I said, "what exactly do you want then?" I remember I was smiling on my way out the door after he said; "Just make them look they're BAMF'ers!"

B=A - What is your favorite designed box art?

TD - My favorite was Sunset Riders (1993; Alkyd/ colored pencil) because I was able to have some fun developing the characters and didn't overwork the art as much as I usually did.

Full interview here

[Link]