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Shin'en talks FAST Racing Neo DLC, decision to release retail version

by rawmeatcowboy
23 August 2016
GN Version 5.0

A portion of a NWR interview with Shin'en's Martin Sauter...

NWR: Why did you decide to release DLC? Was it the natural thing to do as a company?

MS: I said from the start we would love to support FAST Racing NEO in the future. We were discussing it in the office, and it was totally clear that when the game came out and the reception was good that we'd keep working on that. We started fixing issues, adding minimaps, adding stuff we found, it was pretty clear we wanted to go with DLC, make something because the demand was so heated. We were asked if there were new tracks coming, Nintendo approached us and asked "Is there interest in a physical release".

NWR: The game plus downloadable content is coming as a retail package to Europe published by Nintendo of Europe. How did this collaboration come about?

MS: I'm not from the business side directly, but as far as I know, Nintendo approached us and we have a great relationship with them. We always talk, and this was something that came from Nintendo, they asked us if this is something we could believe in. We said that's perfect - we're old school gamers and we know the digital market is a new market, but we come from the old school and we think having a game on your shelf is something special. When I went to the conventions last year, in talking to people I really often heard "Is there a physical release?" so I think there's demand. Nintendo knows that, and I hope this will be a success, because it maybe motivation for Nintendo to keep going on that track.

[Link]