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IGN: Capcom on Ultra Street Fighter II - why dual art styles, launch timing, potentially staying exclusive to Switch

by rawmeatcowboy
21 January 2017
GN Version 5.0

The following comes from an IGN interview with Capcom's Yoshinori Ono...

On the dual art styles:

“The Switch caters to a wide audience, and the people who played the original Street Fighter 2 on Super Nintendo are used to the retro-style graphics. Those players are now 30, 40, 50 years old, and they have become parents who are getting their kids into gaming, too. By adding the retro graphics, you give the older crowd a sense of nostalgia and remind them of the original. At the same time, with the current HD graphics, we can appeal to their kids as well. Parents and the kids can play together and say, ‘This is how we used to play this game back in the day.’ And kids can enjoy it without feeling that the game is too retro.”

On release date:

“We haven’t announced the specific date but, as you have seen, the presentation from Japan mentioned that the Switch would come out March 3rd. We would like to try to release it in close proximity of that date.

As mentioned earlier, we’re looking at the interactions of everyone playing right now. On other titles, we’ve done beta tests and focus groups to try and figure out how to balance the game. We’re trying to figure out where in the Street Fighter 2 realm does the balance on this game fall and that process might change when this product releases.”

On staying exclusive to Switch:

"If this title sells extremely well we’ll consider it. We put a lot of thought into how this can be fully enjoyed on the Nintendo Switch, so for the time being it’s only going to be on Switch."

[Link]