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Splatoon 2 global testfire "tick rate" clocked in at 12.5hz

by rawmeatcowboy
28 March 2017
GN Version 5.0

Today I learned what "tick rate" was. If you don't know, let me fill you in!

The tick rate is how often per second the server sends updated data to the game client. The higher the tick rate the more accurate the action occurring on screen is.

Now that you know that info, we can share that the Splatoon 2 global testfire had a tick rate of 12.5hz. Obviously not what hardcore competitive fans are looking for. This could change in the final version of the game, of course. Here's some other tick rates for comparison.

Splatoon 1: 25Hz
Overwatch: 63Hz
CSGO: 64 Hz
Team Fortress 2: 66 Hz
Battlefield One: 45 Hz
Rainbow Six Seige: 60 Hz

[Link]
 
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