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Samurai Shodown started life as a side-scrolling beat'em-up, says former SNK dev

by rawmeatcowboy
11 April 2017
GN Version 5.0

Coming from former SNK dev, Yasushi Adachi...

"I’m probably the only one from SNK that knows this, but the idea originally started as an action game with various monsters. As the concept evolved, the 'survivor' of those monsters was Genan.

The idea originally started as an action game with various monsters. When I was creating the concept for a monster game, I was contemplating what would sell to a global audience. I ultimately felt that a fighting game with ninjas and samurais, which represented distinctly Japanese characters, would do better than just monsters, so I changed the concept accordingly."

[Link]
 
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