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Pocket Rumble devs share why Switch was a perfect fit for their game

by rawmeatcowboy
12 April 2017
GN Version 5.0

A portion of a Nintendo UK interview with Christian Stewart of Cardboard Robot Games...

NUK: Pocket Rumble has potential to be a great local multiplayer game. How important is it to you that Nintendo Switch will allow two players to fight not just on a TV screen but outside in tabletop mode?

CS: Right, that’s exactly why we need to be on Nintendo Switch! This is the first time a handheld has really had the feel of playing on one console in local multiplayer. It’s perfect. We didn’t know anything about the Nintendo Switch when we were first designing the game but as soon as we heard about its capabilities we were like "this is perfect, this is exactly what we need to be on. This is a local, multiplayer, portable console and here we have this very important local multiplayer game that’s focused on portability.” So it was a perfect fit!

Full interview here