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Igarashi gives dev update on Bloodstained: Ritual of the Night, discusses why the game ditched Wii U for Switch
The following info comes from a Famitsu interview with Koji Igarashi..
- game is roughly 20-30% complete
- Igarashi notes that he needs to increase the pace of development
- the reason Switch is being favored over Wii U is that the game is being developed with Unreal Engine and ported from PC
- the planned release in 2018 also lead to the decision of moving away from Wii U
- there are plans to exhibit Bloodstained at other events and could end up at E3 2017
[Link]