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Netflix's Castlevania producer likens adapting the series to covering an iconic song
A portion of an io9 interview with producer Adi Shankar...
io9: How did everyone involved break down the story? Was that all something writer Warren Ellis came to you with? Or was it a collaborative effort between the major producing players?
Adi Shankar: The story’s based on Castlevania III, right? The way I see it, the game provided a really great core blueprint and it’s an issue of connecting the dots and knowing what elements to focus on. Here’s what it comes down to. If you’re a fan of a game, or a world—because they’re not really games, they’re worlds—that has a deep, rich mythology and you’ve really spent a lot of time in it, you start developing a sixth sense about that world. The best comparison I can give is, it’s like a musician who’s covering his or her favorite, iconic song. Right? Once you’ve lived with that song for a long time, like, years—a lifetime—you know what notes you have to hit. You know, straight up, “Yo, I have to hit this note.” And you know what notes you should make your own.