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Sonic Mania devs on making sure the game was right, working with Sonic Team

by rawmeatcowboy
16 August 2017
GN Version 5.0

The following comes from a Gamasutra interview with Simon Thomley at Headcannon and Tom Fry at PagodaWest Games...

TF: “I've pretty much been researching for this project for the last 26 years. The wealth of knowledge amongst our team is so vast that between us, we have the entire tapestry of Sonic on the back of our hands.”

ST: “For our Sonic remakes, it was important that anyone who has ever played the originals notice as few differences as possible based on gameplay input. The result of any action must match the original result of the same action.

We worked with Takashi Iizuka and Kazuyuki Hoshino of Sonic Team to keep things in line. But for a project of this scope, we were met with surprisingly few objections.”

Check out the full interview here