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The Good Life devs discuss plans if the Switch stretch goal is hit

by rawmeatcowboy
08 September 2017
GN Version 5.0

A portion of a Game Informer interview with Grounding co-founder Yukio Futatsugi...

GI: Development for the Switch was announced as a stretch goal for your Fig campaign. What does this new potential platform impact your development plans?

Futatsugi: In the event that the game gets funded to the point where the Nintendo Switch SKU gets unlocked, our approach is going to be to target the Switch as the main platform when it comes to performance and the graphical style, then on the PC and PS4 versions to maybe add some additional post-effects and some more bells and whistles. The target would be on the Switch. This game in particular, our goal is to make it so that it is played by as many people as possible as opposed to pushing the hardware to see how far it can go.

[Link]
 
Pinball FX on Nintendo Switch