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Travis Strikes Again: No More Heroes - Suda51 talks project scope, game size, and dev time

by rawmeatcowboy
12 September 2017
GN Version 5.0

A portion of an NWR interview with Suda51...

NWR: Regarding scope, do you see this as a smaller scale project or similar in size to previous No More Heroes games?

Suda51: As far as development goes, this is definitely a smaller-scale project than the previous games, as I’ve scaled back the team from, for example, the 40+ people who were working on Let it Die to a team of only about 15 people, give or take a few, for TSA. As far as the game itself is concerned, while I can’t really comment right now on future plans for the title or its own series, I do have hopes that it will become something larger than it seems now, and I’d like everyone to look forward to what we have coming up.

NWR: How long has Travis Strikes Again been in development?

Suda51: The game itself has been in development for just about four months at this point.

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