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Square-Enix elaborates on why Switch succeeding is good for them, considering sequels to older IPs

by rawmeatcowboy
16 December 2017
GN Version 5.0

A portion of a Telegraph interview with Yosuke Matsuda, Square-Enix's president...

T: How has the Switch changed how Square Enix as a whole look at developing and designing games?

YM: We announced this in our yearly results as well, but certainly the really great thing for us is to see how the Switch is selling so well, it's doing incredibly well, which is nothing but a good thing for us. As a publisher and developer of games, we obviously want to get our games onto as many different platforms as possible, and so obviously having a broad range to choose from can only be a good thing for us, so certainly seeing Nintendo's hardware selling so well and doing so well, getting our games on that can only be an advantage for the company, so we're very happy about it. Like I said, it makes our portfolio even more broad and even more bountiful.

T: Where do you think the balance of using existing IPs and creating new IPs stands in the future of Square Enix?

YM: We really want to do both of those in equal balance. Obviously we're going to continue making new games, and for the older IPs as well, not just the remake/remasters we've been doing, we want to create sequels and new games in those series as well.

Certainly the Switch, as well, because it has sold so well and is doing really well at the moment, there's a number of previous game IPs that we've got that we didn't make continuations of those series sequels for in the past, and I think maybe looking into doing some of those kinds of sequels to older IPs on the Switch in the future is something we'd like to look at.

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