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Tomorrow Corp. discusses total sales for Little Inferno and Human Resource Machine, talks about their unique approach to games

by rawmeatcowboy
18 September 2018
GN Version 5.0

Tomorrow Corp. is known for making some rather unique, out-there games, but it's an approach that has worked for them. In an interview with GamesIndustry, Tomorrow Corp's Kyle Gray talks about their game sales thus far.

"Our first game Little Inferno has sold over a million copies across all platforms, and if you include bundles and similar bulk sales, it's closer to 2 million. Human Resource Machine, our niche programming game that we thought would have an audience of like 12 people, is on track to hit a million copies some time next year, and 7 Billion Humans has launched stronger than either of our previous games."

Kyle goes on to mention that the quirky nature of their games is certainly by design, and an important way of showing who they are.

"Kyle Gabler has managed to build up a devoted fan base since creating World of Goo with 2D Boy and a lot of these fans are still with us today. Our games tend to be more experimental by design, with a heavy dose of personality, so I think we do a good job of creating an experience that is uniquely our own. Our fans might not know what they're getting from title to title, but they know that whatever it is will be different."

[Link]