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Namco Bandai explains why Super Dragon Ball Heroes: World Mission is being localized

by rawmeatcowboy
20 January 2019
GN Version 5.0

A lot of people were ecstatic to see that Super Dragon Ball Heroes: World Mission was getting a release in both Europe and North America. Those same people were quite shocked as well, as it's not often we see more spin-off style Dragon Ball titles get localized. Wondering how we got so lucky? Developer Masayuki Hirano shared the following explanation.

“Since the 3DS days, we published 3 titles on the 3DS and we always wanted to release the title outside of Japan as well. With the advent of the Switch hardware, and Heroes reaching a new stage from Dragon Ball Heroes to ‘Super’ Dragon Ball the timing matched perfectly here with the right environment. I received questions about Heroes. We’ve been listening to the voices of fans, and even during Xenoverse interviews, so I’m happy to say that we can finally release this brand. We would like to release this game on the Switch and also on PC so that as many people as possible can play it around the world. And this one will surpass that.”

[Link]
 
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