Dear Reader:

You are viewing a story from GN Version 5.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

The story continues today in Cadence of Hyrule's third DLC pack, Symphony of the Mask (Version 1.4.0 patch notes)

0 hours remain
by rawmeatcowboy
24 September 2020
GN Version 5.0

It’s time for a new story to unfold. The third Cadence of Hyrule DLC, Symphony of the Mask is available now on the Nintendo eShop!

PATCH NOTES 1.4.0

- New character: Skull Kid
- New game mode: Skull Kid story mode
- New game mode: Puzzle Mode
- New game mode: Arena Mode
- 5 new music tracks
- 2 new dungeons
- New towns and overworld areas
- New tilesets, enemies, items, traps, and more!
- Added a projectile effect to Link’s Spin Attack when at full health
- Changed Zora enemies to breathe ice instead of fire
- Changed the Tingle Tuner to always play a sound regardless of the console’s rumble settings

BUG FIXES

- Fixed an issue where helper characters could be stuck with no weapon in the fight against Ganon
- Fixed some cases where multi-tile enemy attacks could hit the player unfairly on stairs
- Fixed the timing of some multi-beat abilities (like the hookshot) in 2P fixed-beat mode
- Fixed some bugs related to having the shopkeeper re-appear in dungeon mode after having been defeated
- Fixed some exploits where Impa could escape the map using her vanish ability
- Fixed some localization issues
- Many other bug fixes and balance changes

[Link]