Poochy & Yoshi's Woolly World - more details

The following information comes from a Poochy & Yoshi's Woolly World hands-on...

- tilt the system to accurately throw your eggs, while performing other moves with the buttons
- opy out of this by simply using the buttons, which makes it more play like a traditional Yoshi game
- world map screens are now sidescrolling, which makes you instantly move from level to level
- revamped elements to the Mellow Mode feature
- alongside the wings of the Wii U entry, you are helped by the Poochy Pups
- the adorable critters will automatically run towards harsh enemies or secrets, so that you can deal with them effectively
- allows players to find to more hidden trinkets within the levels and fully finish levels at a quicker rate.
- brand new Poochy Dash, which sees Yoshi's best friend running automatically to a goal
-  up to you to collect beads, jump off enemies in quick succession, pop a bunch of balloons and collect the Poochy pups that are scattered around
- while these levels can be played freely without the Smiley Flowers, a new option becomes available when you succeed there
- Gold Rush chance allows to snatch even more beads which can be turned in for the usual array of Power Badges
- apparently more stages to unlock with the Poochy amiibo
- Stamp Patches replaced by Pencil Stamps, which grant you access to crafting materials that can benefit the creation of your own Yoshi
- new Craft Yoshi feature allows you to create your very own Yoshi patterns and use them to your heart's content
- crafting materials you collect can be used in easy mode to make the dinosaur of your dreams quickly
- professional mode allows you to edit and change every aspect of a Yoshi design
- can select body parts, draw your own lines and make something absolutely unique to your game
- can't save your favorites to a QR code or something similar as only a StreetPass function is available
- final new element is the inclusion of 31 Poochy and Yoshi short videos
- depict the every day lives of the pair as they play, interact and go about their day
- videos don’t last long, but end with a trivia question that will earn you beads
- they unlock every 24 hours, can constantly skip the clock a day and unlock them
- game will run at 30fps if you play it on an older model 3DS, runs in a silky smooth 60fps on the updated handheld

Nintendo Switch to support 256 GB microSD cards, comes with 32 GB of memory

According to Gameinformer, the following information was revealed about the Nintendo Switch and its data capabilities:

 The Switch comes with just 32 Gigabytes of internal memory, a portion of which is set aside for system use. On today's Treehouse livestream, however, Nintendo revealed that the Switch can support up to 256 Gigabyte Micro SDXC cards. 

Immersion and Nintendo Enter into Agreement to Bring Immersion's TouchSense Technology to the Nintendo Switch System

SAN JOSE, Calif.–(BUSINESS WIRE)– Immersion Corp. (NASDAQ:IMMR), the leading developer and licensor of touch feedback technology, today announced that it has signed a multi-year agreement with Nintendo to allow Immersion to adapt its TouchSense® technology to the new Nintendo Switch system. As part of the agreement, Nintendo receives a license to Immersion’s patent portfolio.

Once it is adapted to the Nintendo Switch system, game developers will be able to use Immersion’s TouchSense software suite to design games for the Nintendo Switch system. Immersion’s TouchSense software will help developers provide immersive touch-based gaming controls to players around the world.

Game developers have long known that adding the sense of touch to games heightens the experience and keeps players engaged. Recent research shows that utilizing haptics technology in the gaming experience increases satisfaction and enjoyment during gameplay. With the Nintendo Switch system, game developers can now leverage the sense of touch, providing game players an incredible tactile experience that isn’t currently available on any other game system.

“We are thrilled about the opportunity to work with Nintendo to bring Immersion’s TouchSense technology to their customers,” said Vic Viegas, CEO of Immersion. “Nintendo sets the bar with their gaming systems, and adding advanced touch effects will give them an additional edge in delivering an incredible gaming experience to their customers.”