GoNintendo Podcast Webisode 601

The lovely PC joins us for this week's podcast! She literally made a 6 hour drive, got right out of the car, and joined us on the show. She's pretty damn dedicated!

Download the episode here

Nintendo confirms theft of a small number of Switch units by employees of a U.S. distributor

Coming from a Nintendo rep...

"Earlier this week, individuals claimed to prematurely purchase a small number of Nintendo Switch systems from an unspecified retailer. Nintendo has determined these units were stolen in an isolated incident by employees of a U.S. distributor, with one system being illegally resold. The individuals involved have been identified, terminated from their place of employment and are under investigation by local law enforcement authorities on criminal charges.

Nintendo Switch will launch worldwide on March 3, 2017, and we look forward to everyone being able to discover the wonders of the new system for themselves at that time."

Capcom talks about Switch dev kit costs, tech details, working on RE Engine support, interest in making AAA titles

The following comes from Nintendo’s Masaru Mitsuyoshi, who held a joint session with Capcom’s Masaru Ijuin about Switch.

- Switch dev kits cost roughly $450 to $500
- originally, the Joy-Cons were still in the research phase and weren’t included in the explanation document
- Ijuin from Capcom said that there was only a touch panel form factor and nothing like the Joy-Con
- Ijuin wasn’t sure in what way the device would be portable, but saw how things worked once the Jon-Cons were revealed
- hardware specs for Switch focus on high performance and low power
- you can achieve nVidia GeForce’s high performance capability in TV mode
- you also can use the same device running with a battery in tabletop mode and portable mode
- Nintendo is adopting an original operating system
- you can use plenty of hardware resources for gaming apps and it can secure enough memory space for these apps as well
- Nintendo is putting a high priority on wireless
- even if you go from TV mode to portable mode with Switch, it transmits without a disconnection
- Capcom had been working on Ultra Street Fighter II & are using their original engine MT Framework
- lots of staff at Capcom are used to the engine
- Capcom began to develop an environment to quickly examine the hardware right away
- they initially excluded support of hardware-specific features and also excluded sound and network support
- after this, Capcom began to develop a PC emulation environment in parallel
- Nintendo provided a GPU emulator which is capable of recreating the same shaders of the actual console on PC
- the Switch version of the GPU emulator is enhanced, so it was easier for Capcom to create a PC emulator
- it’s very easy to do iterations on PC, so the advantage of preparing a PC emulator is quite big
- one month was used to understand tools, development environment, and the SDK
- at first, Capcom could secure just two programmers to do the work
- with only one month and two people, they could port basic engine features
- the staff were accustomed to porting and previously developed a Wii U version MT Framework
- the hardware structure was easy to understand
- the port process was overwhelmingly faster than 3DS or Wii U
- on 3DS, it took four months with four people
- on Wii U, it took three months with five people
- the hardware structure was very easy to understand and it also had similarities to Wii U
- Capcom had told Nintendo that the initially planned memory space wasn’t enough
- Capcom’s request was accepted and the memory capacity became as per to their expectation
- there was some talk about whether they should go capacitive or pressure sensitive with the touchscreen
- the situation was considered based on the associated costs
- to examine the situation with the CPU clock and power consumption, it is necessary to have a high-load application
- during the early development stage, there are not many environments which fit that need
- since Capcom was able to get a grasp on Switch in just a month, Nintendo offered Capcom to work on the task
- Nintendo and Capcom collaborated using each other’s specialties
- Nintendo and Capcom built up a trusting relationship while going through a trial and error process
- Switch’s SOC power consumption takes a bigger toll on the GPU than the CPU
- Capcom asked Nintendo about implementing a feature to adjust the GPU clock corresponding on scenes
- Nintendo said that even if you lower the clock, the overall processing time will be longer
- it also won’t necessarily give an advantage in the end
- Capcom is looking into having the RE Engine compatible with Switch
- Capcom wants to develop AAA titles for the platform

Thanks to MandoBardanJusik for the heads up!

Recently-published Sony patent shows off device very similar to Switch

There's no two ways about it. This device looks a lot like a Switch. The patent comes from Sony, and while it was submitted back in 2015, the patent was only just published now. Now we wait and see if this is something Sony actually moves forward on! Thanks to NintendoWiiBoy for the heads up.

Jan. 2017 NPD - NES Classic Edition was the month's third-best selling console, outsold Wii U

- outsold the Wii U
- NES Classic Edition was the third-best selling console

NPD - Top 10 software sales for Jan. 2017, industry-wide sales figures and more

1. Resident Evil 7: Biohazard
2. Call of Duty: Infinite Warfare
3. Grand Theft Auto V
4. Battlefield 1
5. NBA 2K17
6. Kingdom Hearts HD 2.8 Final Chapter Prologue
7. Madden NFL 17
8. Watch Dogs 2
9. Overwatch
10. FIFA 17

- $610.7 million spent on new gaming-related hardware, software, and accessories in the United States
- down 4 percent compared to $636.7 million January 2016
- Hardware: $127.1 million (down 19 percent from $157 million in January 2016)
- Console software: $312.5 million (up 14 percent from $273.9 million)
- PC software: $16.1 million (down 12 percent from $18.3 million)
- Accessories: $155 million (down 17 percent from $187.5 million)

“Video games software spending increased by 14 percent to $313 million. This was due in large part to the stronger comparison this January with the release of Capcom’s Resident Evil 7: Biohazard. Total hardware spending in January reached $127 million. That’s a 19 percent decline versus January 2016.” - NPD analyst Sam Naji

A Switch has made it out into the wild, brings first look at eShop with it

Someone on NeoGAF claiming to just be "lucky", has received a Switch. We don't believe it's a press person, as the person posting doesn't have any games to try out. He also says he got it early from a retailer. Keep an eye on the madness here. Thanks to PixelBuster for the heads up!

UPDATE - Here's some setup footage!

North America - This week's digital releases (Feb. 16th, 2017)

Nintendo eShop on Nintendo 3DS

Tank Troopers – ATTENTION! Calling all troopers for six-player tank warfare! Choose a tank, pick troopers and battle your friends via local wireless. Each trooper has a special ability, from electric shocks to healing. Deploy them tactically to win more than 30 custom tanks with unique stats. An engaging single-player mode contains 30 stages, so you’ll have to devise a multitude of strategies and maneuvers to conquer them all. Battle with bombs, on teams or in a free-for-all – but always fight! Fight! FIGHT! (When playing in multiplayer mode, additional games and systems are required and are sold separately.)

Nintendo eShop on Wii U

Back to Bed – Back to Bed is a 3D indie puzzle game set in a unique and artistic dream world, in which you guide sleepwalker Bob to the safety of his bed. To achieve this, you must take control of Bob’s subconscious guardian named Subob. The pair travels through a surreal and painting-like dream world, filled with objects used to guide Bob toward the Bed, but also dangers that must be avoided.

Virtual Console on Wii U

Ogre Battle 64: Person of Lordly Caliber – Ogre Battle 64: Person of Lordly Caliber is a tactical RPG originally released for the Nintendo 64 system. The game tells the story of Magnus Gallant, a recently graduated officer of the Palatinean Army who is assigned to the troubled southern region of his native land. With civil war brewing, Magnus is faced with a terrible choice: betray his own noble origins in the name of liberty, or turn a blind eye to the evils of his rotten society.

Nintendo eShop sales:

Nintendo eShop on Wii U and Nintendo 3DS

Great deals this week include The Keep, Art of Balance TOUCH! and Soul Axiom, plus several more! Check out the full list of deals on Nintendo 3DS and Wii U available this week at http://www.nintendo.com/games/sales-and-deals.


Celebrate The Legend of Zelda with My Nintendo Rewards – With the upcoming launch of the Legend of Zelda: Breath of the Wild game, it’s a great time to be a fan! Celebrate by redeeming My Nintendo points for 30 percent off select digital games at https://my.nintendo.com/:

The Legend of Zelda: Majora’s Mask 3D (Nintendo 3DS)
The Legend of Zelda: Oracle of Ages (Nintendo 3DS)
The Legend of Zelda: Oracle of Seasons (Nintendo 3DS)
The Legend of Zelda: A Link to the Past (Wii U & Nintendo 3DS)
The Legend of Zelda: Skyward Sword (Wii U)

In addition to all of these discounts, don’t miss out on digital content, such as the special 30th anniversary HOME Menu theme for the Nintendo 3DS family of systems and a selection of orchestral music videos featuring music from the series:

The Legend of Zelda Main Theme Medley
The Legend of Zelda Ballad of the Goddess
The Legend of Zelda Great Fairy’s Fountain Theme

Theme Shop on Nintendo 3DS:

New themes this week include:

The Legend of Zelda: Breath of the Wild: A Wide World
The Legend of Zelda: Breath of the Wild: A New Adventure
Rune Factory 4

Also new this week:

Wall Ball (Nintendo eShop on Wii U)
Color Cubes (Nintendo eShop on Wii U)

GoNintendo Talking Points - Zelda: Breath of the Wild's anger-inducing DLC

The Legend of Zelda: Breath of the Wild is the first mainline Zelda title to include paid DLC. Quite a number of fans are very angry about this. Let's break things down and see if the rage is worth it.

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