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Radiant Historia: Perfect Chronology announced, planned to launch in Japan on June 29


The following information comes from this week's issue of Famitsu:

Radiant Historia: Perfect Chronology for 3DS, a full remake of the 2010-released DS title Radiant Historia with a new scenario.

- Scheduled for release in Japan on June 29.

- Will have enhanced graphics and new, beautiful insert scenes for events.

- Includes a full lineup of voice actors that did not appear in the original game.

- When you start the game, you can choose from two modes: Perfect Mode and Append Mode.

- In Perfect Mode, you can choose to play a newly added Sub-History in addition to the Standard History and Alternate History of the original title right from the beginning of the game. In Append Mode, you start with Standard History and Alternate History, and after clearing those, move on to Sub-History. Difficulty level can also be changed.

- The game's animation is being done by A-1 Pictures.

- The protagonist is Stocke (voiced by Katsuyuki Konishi) – A spy belonging to Alistel’s Special Intelligence agents. He possesses the White Chronicle, which allows him to traverse the timeline.

Nemesia (voiced by Mikako Komatsu) is a new character. She is a mysterious girl that appears before Stocke. She holds the key to the new scenario, “Sub-History,” and is traveling in search of a mysterious material known as the “artifact.”

- According to the developers of the game...

The third history that is neither the Standard History or the Alternate History is the Sub-History. The Sub-History is not just a single parallel world—the treatment of characters and timeline interpretation, how the Sub-History was born, each of these is different from the Standard History and Alternate History.

Limited Edition Bundle on the Way for Fire Emblem Echoes: Shadows of Valentia (North America)

Fans that want to level up their Fire Emblem Echoes: Shadows of Valentia experience when the game launches exclusively for the Nintendo 3DS family of systems on May 19 can do so by picking up the game’s Limited Edition bundle, launching the same day. The Fire Emblem Echoes: Shadows of Valentia Limited Edition bundle includes the game; a hardcover Valentia Artbook; a Fire Emblem Echoes: Shadows of Valentia Sound Selection CD; a Fire Emblem Echoes: Shadows of Valentia Pin Set depicting characters Alm, Celica and Marth; and a reversible cover sheet that looks like the packaging for the original Famicom game this new one is based on. It will be available at a suggested retail price of $59.99 at select retailers.

Fire Emblem Echoes: Shadows of Valentia reimagines Fire Emblem Gaiden, a Famicom game that was previously only released in Japan. This new version of the game sports modern graphics, cinematics and, in a first for the series, free-roaming 3D dungeon environments.

Also launching on May 19 are the Alm and Celica amiibo figures, available only as a set at a suggested retail price of $24.99. When used in the game, these amiibo will activate their own exclusive dungeons, allowing heroes to earn items and level up their armies further by defeating bosses. By selecting Mila’s Turnwheel from the menu on the overworld map, they will also be able to take advantage of their Alm and Celica amiibo in battle. During combat, players can sacrifice a portion of Alm or Celica’s health in order to summon a computer-controlled illusory hero, which will act as a temporary ally for a single turn.

As Alm and Celica get stronger, their stats can be saved to their respective amiibo, allowing their summoned unit to grow in strength alongside them. In addition, all Fire Emblem amiibo from the Super Smash Bros. series can be used to summon an illusory hero of that character, allowing players to seek assistance from spectral visages of Marth, Ike, Roy, Robin, Lucina and the upcoming Corrin amiibo. All other currently available amiibo are also compatible, and will summon an additional monster to the battleground to assist players in battle, providing some much-needed help in case of a strategic emergency.

This game is the latest in the long-running and growing strategy-RPG series, and comes hot on the heels of the recently released free-to-start game Fire Emblem Heroes on smart devices. Fire Emblem Echoes: Shadows of Valentia will see players take control of the two separate armies of Alm and Celica as their differing quests attempt to achieve the unified goal of bringing peace to the land of Valentia. Battles in the Fire Emblem series see players take their small force of recruited soldiers against increasingly powerful armies in turn-based battles that require careful tactical planning, as mistakes or failed attacks will see units become exposed and vulnerable to enemy attack.

The Fire Emblem Echoes: Shadows of Valentia Limited Edition bundle launches in stores on May 19 at a suggested retail price of $59.99. The stand-alone version of the game will also be available at a suggested retail price of $39.99. For more information about the game, visit http://fireemblemechoes.nintendo.com/.

Seiken Densetsu Collection coming to Switch (trailer, screens, art, box, details & more)

Check out screens here

- first three Seiken Densetsu titles coming to Switch
- seeing release physically and digitally
- due out June 1st for 4,800 yen
- includes:

Seiken Densetsu: Final Fantasy Gaiden (Final Fantasy Adventure / Mystic Quest) – Originally launched for Game Boy on June 28, 1991
Seiken Densetsu 2 (Secret of Mana) – Originally launched for Super Famicom on August 6, 1993
Seiken Densetsu 3 – Originally launched for Super Famicom on September 30, 1995

- Seiken Densetsu 2 and Seiken Densetsu 3 support multiplayer with up to three player
- now includes quick-save, which allows you to save anywhere during gameplay
- Music Mode, which lets you listen to the music of each game from the home screen
- Screen Change Mode, a Seiken Densetsu 1-exclusive mode which lets you choose from several screen size
- official website here

GameStop - Switch sales are "phenomenal", attach rate very high, system could eclipse Wii

Coming from GameStop senior director of merchandising, Eric Bright...

“The Nintendo Switch is off to a start right now that it could possibly eclipse the Wii. Initial sales on this have been phenomenal. I can’t give straight numbers, but I can say we’re seeing one of the highest attach rates of software and accessories to a device that we’ve seen in a long time.

We’re seeing tremendous success with the power chargers for the Nintendo Switch, as well as people coming in and picking up extra Joy-Con so people can turn it into a four-player device. We will soon be going online with all-new bundles. Because of the popularity of Zelda, which is one of my top picks, we’re putting together a Zelda bundle of hardware and accessories for customers to pick up online.”

Once again, the Wii is brought up in terms of sales. This time it's GameStop saying Switch might have the power to tackle Wii. I really don't think that's going to happen, but I love the positivity. I really hope I'm wrong, by the way!

GoNintendo Video - Is the "Nintendo bump" a real thing?

The Nintendo Bump. No, it's not Nintendo's next system. It's the thinking that Nintendo games get higher review scores simply because they're made by Nintendo. Is there any truth to it? Let's take a look.

If you like what you see, we'd love to have you subscribe!

Official Secret of Mana Twitter account shows teaser clip of Seiken Densetsu 3 running on Switch


Well what do we have here? Square-Enix's official account for the Seiken Densetsu franchise has tweeted out a video of two people playing Seiken Densetsu 3 on the Switch. This title was never released outside of Japan. This certainly looks like a tease for a Square-Enix project, or at the very least, a tease of Virtual Console plans. Thanks to ComboMeal for the heads up!

Capcom asked Nintendo to increase Switch RAM prior to release for RE Engine support, Nintendo obliged

Coming from a GamesIndustry Japan feature...

- Nintendo and Capcom discussed Switch’s performance and specs
- it was important for Nintendo as a platform holder to gather opinions from various developers
- Capcom said the main memory space (RAM) wasn’t sufficient
- this was due to Capcom's RE Engine
- in the end, the memory space of Switch is exactly same as Capcom requested
- this means Nintendo increased the original plan considerably, based on what Capcom and other devs said
- Capcom is looking into porting RE Engine to Switch by attempting to optimize it to operate in a low power state
- it is necessary to make the engine capable of corresponding to two different performance modes: docked and portable
- it is not an easy task, but they would like to put in the effort to achieve it

GoNintendo Podcast Webisode 605

Turned out to be a two-person show today, and it worked out just fine! Mom Brain joins me as I go through the week's news and have some lovely Zelda chats. Don't worry, no spoilers here!

Download the episode here

RUMOR - Game Freak looking to hire motion modelers for intricate human characters



It's been awhile since we've heard some speculation on Pokemon coming to the Switch. The info on this job listing seems like it would lend itself nicely to a Switch project, be it the rumored Pokemon Stars or something else. For those wondering, Joe Merrick works for Serebii, a very well-known/respected Pokemon site.

Super Mario Run launches on Android March 23rd, iOS gets Version 2.0 same day


Well this one has been a long time coming. I wonder what neat stuff is going to be packed into version 2.0. We don't have long to wait to find out!