GoNintendo Podcast Webisode 516 records LIVE at 3:15 PM ET

Happy 4th of July to all those that celebrate! We're going to celebrate by...doing our regular podcast! I wish I had thought of buying a sparkler or two for the show. Oh well, the best we can give you is fireworks sound effects with our mouths. I'm sure that'll be entertaining for an hour and a half! If that sounds like fun to you, please check out the show LIVE at 3:15 PM ET. We'll be chatting with you and other site readers, as well as reading your responses to our tweet below.


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GoNintendo 'End of Day' thought - My Parents Play: Golden Axe

Ah, the weekend is almost upon us. Just about time to relax and enjoy the free time. I hope you all have some fun plans ahead of you! See you in a few, short hours.

If there's one type of game that seems to work out best for my parents, it's the beat'em-up. It also happens to be one of my favorite genres. I thought I'd take this chance to let them hop back into the genre with one of the classics. They've already tried to take down the evil Shredder in TMNT: The Arcade Game. That didn't go so well...but what if they tried being more battle-hardened humans? That's exactly what they do in Golden Axe!

I have to say...if there were ever a 'darkest timeline' episode of Parents Play, this would be it. It's got a really heartbreaking finish. I think I've said too much already! You'll have to take in the entire experience to appreciate just how sad things leave off.

With all that said...please enjoy!

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GoNintendo 'End of Day' thought - So long, Club Nintendo

So nice to be back in the regular swing of things. E3 is complete insanity, including the weeks before and week after. Now we're getting back into the usual groove. Nice to return to normalcy. That includes me actually getting some sleep! See you in a few, short hours.

There was a very long time in Nintendo history where we never had Club Nintendo. Japanese Nintendo fans had the service, and Nintendo fans around the rest of the world were quite jealous. Then one glorious day, Nintendo let us in on a secret. They were bringing the Club Nintendo service worldwide. Soon we would have an online portal that would reward our Nintendo purchases with all sorts of fancy goodies. So much fun was had...but now those good times have come to an end.

No one would say that Club Nintendo was perfect. There were issues with supplies and plenty of items that never made it outside of Japan. Some of the special reward tiers were a bit lackluster, not giving us quite the goodies we wanted to spend our points on. People started gaming the system in some instances and were registering fake codes to get the merchandise they wanted. As I said, Club Nintendo wasn't perfect...but what is?

Club Nintendo was something that Nintendo never had to do. We could have just as easily never gotten Club Nintendo outside of Japan. Hell, Club Nintendo didn't have to exist at all. Lucky for us, it did exist. Nintendo put together a special service that showed their fans that the Big N cares. They may make mistakes from time to time, but Nintendo certainly appreciates their fan. That's why we got a service that birthed all sorts of fantastic merchandise. There's hardly a Nintendo fan out there that doesn't have some sort of trinket, accessory, poster or good from Club Nintendo somewhere in their house.

But as I said, those days have come and gone. Club Nintendo has now shuttered its virtual doors. It's certainly a sad thing, but there's a silver lining. Nintendo says they recognized the issues of Club Nintendo and they want to do better. They are already hard at work on another loyalty program to thank fans for supporting their games. It sounds like the service will be a complete revamp of ideas...a new Club Nintendo for the fans of today. While I'm quite sad to see Club Nintendo go, I can't wait to see what takes its place. All we have to do is sit back and wait!

Hangin' with Mr. Koopman - NintenDaan Wednesday

It's that time of the week, my friends! We've been missing Daan for the last couple Wednesdays due to E3 and his vacation, but now he's back and ready to go! He'll have you covered from now until around 10 PM ET. That's when I hop back in the saddle and pick up where he leaves off.

Hope you all are having a wonderful week so far. I'll see you later tonight!

GoNintendo 'End of Day' thought - We go ad-free for 1 year, all thanks to Nicalis!

A lot to read, so I'll let you at it. Short version is...Nicalis loves us and we love you. See you in a few, short hours!

I'm guessing most of you saw the press release earlier today. If not, you can check it out right here. While that's all well and good, I wanted to put up a more personal post on how this all came to be and why it's super important to me.

As you guys well know, we were having some ad issues a few months back. There were pop-ups and click-throughs all over the place. They weren't supposed to be there. Everytime we would squash one issue, two more would pop up. Desktop was pretty damn bad, but mobile was worse. Full-page ads that blocked content and sometimes couldn't be clicked through. Again, we were messaged about this multiple times a day by you guys. We worked hard to fix those issues, but more cropped up than we could handle.

To tell you the truth, it was extremely embarrassing. I worked so hard to make GoNintendo a safe place...that goes for the people here and the content the site provides. I don't want a site that makes your viewing experience worse. I don't want your time here to be frustrating. Seeing all that stuff happening with ads was truly heartbreaking. If you could have seen what I was like behind the scenes, it wouldn't have been pretty. I was extremely enraged about it all, to say the least.

Time came to start working on a new ad deal, and that was an important time for me. Ads are absolutely crucial to running GoNintendo. This is my day-to-day job and how I pay bills, so I need those ads there. A necessary evil, but the issues we were having certainly weren't part of that deal. It lead me to a crossroads about what to do moving forward. I wanted something fresh...something that took care of you guys. I know I needed revenue to move forward, but I was more worried about apologizing to you guys. That's where Nicalis stepped in.

I am, and have been good friends with Nicalis' Tyrone Rodriguez for a long time now. He's one of the first people I met when I started GoNintendo and we became fast friends. He has always been a huge fan of GoNintendo. That remains to this day, and he was well aware of the ad issues the site was having. While we were talking about the issues one day, he came up with the idea of a sponsorship for GoNintendo. It was a truly serendipitous moment. The solution to all my problems and answers to all of yours. I had no idea something like this would ever happen or even be presented, but am truly proud that it did.

So yes, it's 100% true. We will be completely ad-free for an entire year. You won't see a single click-through, pop-up, banner ad, leaderboard or anything like that. It's going to be a nice and clean viewing experience for you. Again, I cannot tell you how happy I am to have this for you. It truly feels like a worthy apology for all of the trouble you guys have went through. You stuck with us and put up with the issues...and I can never thank you enough. I hope you find this year a somewhat decent apology for the issues you faced.

Some people are asking why Nicalis is doing this and what they get. I'm here to answer that. When Nicalis has a game coming out, we might have a skin for it. That's all there is to it. The left/right hand sides of the site will have some sort of exclusive promo art for that game for the launch week. Obviously, this is only related to games Nicalis is putting out. In other words, when The Binding of Isaac lands on Wii U/New 3DS, you can expect to see a skin for that. I swear to you, that's really all there is to it. No loud noise ads...no full-screen anything. I know it's hard to believe, but that's our deal. Finally, it should also be noted that we're going to continue our regular coverage of Nicalis games. No favoritism with their titles. We're also not going to provide reviews/previews of any hands-on time. We would never, EVER give favorable coverage in exchange for anything, but we're taking this step just to prove it.

I can't tell you how much of a relief it is to have this opportunity to share with you all. You have been so patient with GN in the last few months. Things definitely got quite rough with aggressive advertising and that's not how it was supposed to be. This new deal feels like such a clean slate...such a palate cleanser. Again, I hope you enjoy this year of no worries...your ad blocker will have nothing to do here, your virus protection won't alert you when you come to the site. Clean, simple and fast is what we're about.

Of course, there are some other questions to ask. What happens when the year is up? I don't know the answer to that yet. We'll have to see how this year goes and see what opportunities come up. It's very possible we might go back to traditional ads in a year's time, but that's a headache for another day. Can we sign another deal like this? Again, we don't know the answer to that either. This is new territory for us, but it's pretty damn exciting.

Most importantly, I have some thank yous to share. A huge thank you to everyone on the Nicalis team for making this possible and believing in us. Thank you for wanting to make the internet a quieter, less in-your-face place. Also thank you to John Benyamine, who helped us work on this deal and every other deal that GN has ever been a part of. I'd be absolutely lost without him. Finally, thank you to you guys and gals for giving me everything I've ever had in life over the last 10 years. You made all of this possible. Without your kindness, dedication and support, we'd be nothing.

There are many headaches and struggles that have come with GN over 10 years. It is all of you that make working through those issues worthwhile. You are the best community I could ever ask for, and far, FAR above what I deserve.

GoNintendo 'End of Day' thought - Last week's video content from GoNintendo

We're starting to see the die-down of the E3 news. That means slow news Summer ahead! I'm cool with that for now. I could use a rest from the rapid-fire news! No matter how heavy/light the news is, we'll be covering all of it. See you in a few, short hours!

Getting back into the normal swing of things. E3 has come and gone, which means news is slowing down. That means it's time for more of the 'Parents Play' features! We almost had another missed week due to a health issue with my Mom, but she wasn't going to let that stop her! She healed up and was better than ever for last week's show, where her and my Dad tackle Rocket Knight Adventures. Hands down, this is my favorite entry in the entire series, far above all others.

We also did another episode of our weekly podcast, which is still chock-full of E3 talk. Lots of interview snippets with Nintendo bigwigs that were well worth discussing.

...and finally, here's a plug for the Parents Play feature that cropped up three weeks ago. Due to E3, we never got to promote it in our usual weekly post like this. In this older episode, my parents tried out Boom Blox and things went surprisingly well!

GoNintendo Podcast Webisode 515

The Nintendo executives came out of the woodwork at E3 2015! So many interviews with Nintendo bigwigs, so little time to cover them! We somehow manage to bring all of their comments in the mix, and still fit in music and talk about what we played! Of course, we also share your tweets about this week's question.

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GoNintendo Podcast Webisode 515 records LIVE at 3:15 PM ET

You would think there'd be a calm after the E3 storm, but that's not the case. There's a ton to talk about this week. Interviews with multiple Nintendo bigwigs! We'll cover all that and a lot more. Of course, we'll have the usual 'what we played' section, as well as music. Won't you join us?

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GoNintendo 'End of Day' thought - My Parents Play: Rocket Knight Adventures

Went through a rough period with my Mom, but thankfully she got out of the hospital yesterday. She's as good as new, which meant she was down to play a game tonight! Very glad she's back in action. Thanks to all that sent your support. See you in a few, short hours.

I don't even know what to say about this episode. You can probably figure out how things go, but there's something a lot more important going on. I won't say when, but at some point in the video, my Dad starts having a discussion about buttons. I kid you not, it's one of the most mind-warping things I've ever heard. It becomes a theme for most of the video, and many hours later I'm STILL trying to figure out how his mind works. If you want a taste of good, old-fashioned insanity, have a watch!

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GoNintendo 'End of Day' thought - How long can you play a game within one sitting?

For those wondering, my Mom is home safe and sound. Turns out she had an attack of pancreatitis. The docs did what they needed to and she made her way home earlier today. She has a few more check-ups and all that, but otherwise she's back in action! Thanks to all those that sent well wishes about the subject. All is good now! See you in a few, short hours.

I don't get to play as many games as I used to. Actually, that's a bit incorrect. I still play as many games as I normally would, but I don't quite have the same amount of time to play. Back in the day when I was just worrying about school and not a job, I could play all hours of the day. When I decided to do this stupid adult stuff like pay bills and all that, my play time went down severely. Now I only have a few hours each day when I can play, and those don't come until the wee hours of the morning.

I would love to have more hours to play, but like I said, taking care of responsibilities come first. Once all the works is done, then it's time for play! Of course, when that time does come around, I want to cram in as much as possible. That usually means I go light on sleep, which ends up making me regret the decision come the next morning. The thing is, I never regret it so much that I'm not willing to do it again the next night!

In a perfect world, I could sit down with a game and play for insanely long stretches without any issues. There would be not obligations to take care of. There would be no fatigue setting in. Unfortunately, that's not the way the world or my body works. There are certain limits in place that I have to abide by, otherwise I'll be in some very rough shape. I love playing games, but not so much that I'm willing to let the rest of my world crumble!

When it comes to playing solo, I can usually put in about 3 hours with a game at one time. After that point, I start to get a headache. I usually pay very close attention to games and have to sit up straight while playing. I am not one of those people that can lay down/slouch when I play. Games demand my full attention, and I think that takes its toll after 3 hours. I honestly start to feel a bit sick if I go longer! My head starts to hurt and I feel a bit weird altogether. Best for me to wrap up shop by then.

The odd thing is, that changes for me if I'm playing with someone...but only locally. If I'm playing online with a friend, the same rules apply. Doesn't matter if there's voice chat or not. After about 3 hours, I can't handle anymore and need a break. Now if that person I'm playing with is sitting right here with me, I can play ALL day/night. I don't know why that is or how it even works, but having a real-life person with me negates any issues I usually have. I've pulled some ridiculous all-nighters with friends at my side, pouring in way more than 3 hours at a time.

What's your time limit when it comes to games? How long can you play before you feel burnt out? How many hours do you think you put in with games during the week? Leave a comment and let us know!