We've talked about this a few times, but Nintendo took to their Japanese Twitter account to reminder users that the DSi Shop is set to close on March 31st, 2017. Today they've given details on how to get a refund of points still left on your account before the Shop closes.
- refund application is from April 3rd to Sept. 29th, 2017
- you will need your DSi Shop password
- refund methods include:
– Exchange to Nintendo Switch eShop balance
– Exchange to Nintendo 3DS / Wii U eShop balance
– Cash transfer to designated bank account
– Receive cash at your local Lawson
“In the near future, a history once told will unfold again. And an unknown path will come to be known.”
Atlus is teasing a new Radiant Historia title through a teaser site which just opened. The reveal is set for March 23rd, which will take place in Famitsu. You can check out the teaser site here.
Break into the next dimension of mind-bending puzzles!
Track the numbers to uncover the hidden shape! Tap a chisel to eliminate blocks you think don't belong or use a paintbrush to mark ones you think should stay. Beginners and Picross veterans alike will love this puzzle game that's easy to pick up, but hard to put down!
Coming from a Game Informer interview with Suda51...
GI: The Silver Case was, at one point, on its way to the Nintendo DS before being cancelled. Why didn't that work out?
S: One reason was the issue of an English localization. We wondered if a game with this much text could be localized correctly to be able to bring it to the West.
Another reason was the quality of the port. We actually had a full, working version, but we just couldn't figure out a way to make use of the DS’s main feature, the dual screens. Since we were working on several other games on the time we just didn't have the energy to figure it out. We actually thought about just handing the DS version out at Tokyo Game Show for free, but even that would have cost a lot of money, so we couldn't even do that either! Unfortunately, we then had to cancel to the project.
Coming from Eiji Aonuma...
3. The Legend of Zelda: Twilight Princess
"Twilight Princess, because I wanted to create something better than Ocarina."
2. The Legend of Zelda: Ocarina of Time
"Ocarina of Time is a game that gave me the opportunity to create a 3D world."
1. The Legend of Zelda: Phantom Hourglass
"This is something my wife also likes, Phantom Hourglass. That’s number one. I was developing Twilight Princess, and the goal for that was to make something better than Ocarina. But then that game was something I proposed as a new style of gameplay, and I was a producer on that game for the first time, so I have a lot of sentiment for it."
The Most underrated Zelda?
"The Legend of Zelda: Tri Force Heroes. I wanted the users to play a little bit more of that game and have that experience. I love that game."