Wondering how development on Shakedown Hawaii has been going? VBlank Entertainment mentioned at E3 that the game is mostly complete. The focus right now is to complete the game and give it as much polish as possible before release. There's no official release date yet, but hopefully that info comes in soon.
A portion of a Game Informer interview with Bandai Namco's Tomoko Hiroki...
Game Informer: When did you start talking with Arc System Works about creating a fighting game?
Tomoko Hiroki: We actually worked with Arc System Works for Extreme Butoden (which is a 3DS game), so when we were working with them we eventually came to the conversation of, “Okay, how about creating a genuine 2D fighting game based on Dragon Ball for (at the time) the next generation of consoles.
GI: What was it about Arc System Works that attracted you to them for the 3DS game in the first place?
TH: Because we’ve had games like Super Butoden (a fighting game that released on the Super Nintendo - Ed) we’ve had a lot of fans saying, “We believe the roots of Dragon Ball [in games] are actually 2D fighting games.” And we knew that Arc System Works had this pedigree. That’s where we felt their appeal was, and why we’re deciding to work with them.
Coming from a GameSpot interview with Koji Igarashi and Shutaro Iida...
GS: How is development progressing? You recently had to delay the game to 2018. Have there been any unexpected hurdles in development or is it just taking a longer than you anticipated?
KI: Development is generally going smoothly, but there have been a lot of troubles. We encountered a lot of problems during development. Right now, we're trying to speed up the development more because we had to make the system first and then go from there and just created more and more content. It's quicker now in general.
GS: A lot of the later Castlevania games share many similarities with Metroid. What are your thoughts on the new Metroid game that was announced for 3DS?
KI: The two of us are extremely excited! [Laughs] We're looking forward to it!
We've already given you a look at this special booth, but you can check out another photo gallery right here.
When we shared the Monster Hunter Stories North American box with you, we noted that the amiibo logo was in place. That not only indicated amiibo support, but it gave fans hope that Capcom's line of gorgeous Monster Hunter Stories amiibo would head stateside as well.
Now, as you can see with the EU box above, the amiibo logo isn't included on the box. Are our friends in the EU going to be left out, is this simply a mistake, or was the amiibo logo on the North American box a mistake to begin with?