Fan-Art: Working LEGO piranha plant

I was lucky if I could make something resembling a stick figure with LEGOs. I know when I'm beat, and LEGO aficionados have a level of skill I could never even hope to attain. I'll just sit back and enjoy the creations they make, like this one!

Nintendo prefers Super Mario Run's payment strategy to Fire Emblem Heroes

Coming from Nintendo's Tatsumi Kimishima, as well as an unnamed senior company official...

- revenue from Super Mario Run "did not meet our expectations"
- Nintendo has no intention of switching focus to freemium games
- "Fire Emblem Heroes' is an outlier. We honestly prefer the 'Super Mario Run' model."

I have to say, I also prefer Super Mario Run's payment style. I'd rather pay an upfront amount and never have to pay again, rather than have gameplay mechanics tied to microtransactions. I like when a game gives me all it has to offer for a set price. I don't think either way is wrong, but Super Mario Run's style is my personal preference.

Nintendo LINE account - content update for March 23rd, 2017

- pictures of Blue, Green, Yellow and Purple Yoshi
- Kinopio-kun drawing of Red Yoshi
- picture of Kinopio-kun's Mother’s Day dish

BrandWatch report - Looking at the potential success for Super Mario Run on Android

Will Android users boost the game’s performance?

It certainly looks like it. We’ve seen large spikes in mentions as the game becomes available on Android, and they are overwhelmingly positive.

However, it’s worth noting that first impressions of the game aren’t popular with everyone.

On the day before the 15th December iOS release, the conversation had a much higher % of positively categorized mentions, as opposed to on the actual day it came out, when, whilst the overall reception was generally positive, there were a lot more negative mentions than before.

The same appears to be happening now, with a higher % of automatically categorized positive mentions yesterday (the day before release) compared to today, so far.

Full report here

Official PR - Super Mario Run jumps onto Android

Super Mario Run is now available to download for Android™ devices on Google Play™! What’s more, the game has received a new update on iPhone and iPad, bringing new features to both customers who have purchased the full game and have not purchased the game.

New to Super Mario Run? You can download it from the App Store or Google Play at no cost, and you can try elements of the game’s three modes for free. One of the new features for customers who haven’t purchased the full game is Bowser’s Challenge, where defeating one of his challenges enables you to play World 1-4 for free! Plus, if you complete World 1-4, more Toad Rally courses will become available. Once the game has been downloaded, a one-time payment will grant unlimited access to each of the three modes in Super Mario Run – World Tour, Toad Rally and Kingdom Builder.

Already purchased the full game? Then you may already know that you can play as Luigi, Peach and Toadette. There are also five different colours of Yoshi to choose from – Green, Red, Blue, Yellow and Purple! You can even unlock Blue Yoshi before purchasing the full game.

If you haven’t already, be sure to check out the My Nintendo rewards you can pick up for Super Mario Run, including one that unlocks Toad as a playable character. Toad can run a little faster than the others so he’s pretty handy!

Find more Mario with our handy list of Mario games: http://www.nintendo.com/games/mario-games.

Super Mario Run - Version 2.0 available for download, full details revealed

For those of you on iOS with Super Mario Run, you can now grab Version 2.0 and check it out. You can see the full rundown of what Version 2.0 does/changes above.

Super Mario Run now out for Android devices

The wait is finally over for our Android friends. Super Mario Run is now available on all Android devices, and it hit a tad earlier than Nintendo originally said. Fire up your Android device right now and grab the fun! Thanks to LewdParty and Lokamp for the heads up!