The following information comes from a GameSpot interview with Reggie Fils-Aime:
Oh, so earlier today I got asked about Mother 3; maybe you can ask me about Metroid. Look, again, I am proud as an executive with Nintendo to say that we look at all of the boards and all of the comments and we really have a good understanding of what our consumers want. And believe me, we take that to heart as we work to create content.
So I have nothing to announce--here. But we are aware that there are some key IP that consumers just can't wait for the next true installment in that franchise's legacy. Suffice it to say, we're aware of it, and talk to me in a year and let's look back and see what's happened.
I know many of people would like to see Metroid return. The rumors say it's happening, but Retro isn't involved. What company would Nintendo be pairing up with for Samus' console return?
Haven't seen OBE1's vid yet but you know I've been saying Metroid on Switch is happening for a while now. I have his back on that part.— 🐝am Robertson (@Doctor_Cupcakes) January 11, 2017
I first tipped OBE1 off about Metroid (he lost his shit, it was cute), so I'll be curious if he has dug up any new info.— 🐝am Robertson (@Doctor_Cupcakes) January 11, 2017
I've been 50/50 on sharing Obe1Plays content, but with the backing of Liam Robertson, I feel confident in sharing this rumor. The most interesting part of the rumor is the dev working on the title, which is apparently quite surprising. Let the speculation begin! Thanks to Jacktendo92 for the heads up!
This is what the soundtrack sounded like when you were a young kid! I mean, this is how you remember it anyway. Man, this is some fantastic stuff!
For those in Japan and North America looking to squeeze as much excitement possible from Metroid Prime: Blast Ball, your days are numbered. Nintendo has announced that the game's online servers will be taken offline on Dec. 31st, but local multiplayer will still function. As for the version of Blast Ball in the full retail version of Federation Force, that will continue without disruption.
Thanks to Chozoboy for the heads up!
EDGE magazine is celebrating its 300th edition this month, and they asked a number of big-name devs to come in and name their favorite games that have launched since that initial issue back in 1993. Here's what the devs on-hand had to say.
Greg Kasavin (Supergiant Games) – Super Metroid
Toshihiro Nagoshi (SEGA) – Pokemon
David Braben (Frontier Developments) – Super Mario 64
David Smith (Media Molecule) – Super Mario 64
Dylan Cuthbert (Q-Games) – Super Mario 64
Neil Young (N3TWORK) – Super Mario 64
Warren Spector (OtherSide Entertainment) – Super Mario 64
David Brevik (Graybeard Games) – Zelda: Ocarina of Time
Nick Burcombe (Playrise Digital) – Zelda: Ocarina of Time
Phil Harrison (Alloy Platform Industries) – Zelda: Ocarina of Time
Hideo Kojima (Kojima Productions) – Pokemon Gold/Silver
Sefton Hill (Rocksteady Studios) – Metroid Prime
Simon Flesser (Simogo) – Wario Ware, Inc: Mega Microgame$
- Pokemon Gold/Silver “are probably the two games that I’ve played the most” since EDGE’s debut
- he “found it really refreshing to be able to connect with my son, through a game, when I was in a different place”
- “you had to trade with players who were playing on their own, separate devices in order to complete it.”
- Super Mario 64 “ushered in the age of 3D platformers and, rare for a first, it was nearly perfect.”
- Metroid Prime “slipped through the space-time continuum and showed us all how games should be made.”
The Metroid™ game series holds a special place in the hearts of gamers across the world. Now you can find out what went into the making of the original game 30 years ago.
In the latest edition of the Nintendo developer interview series, the creative minds behind Metroid explain how they came up with the iconic characters and how they overcame crushing deadlines to make this classic game. Read the interview here.
To play Metroid and many more classic titles, check out the NES Classic Edition. This miniaturized version of the original system lets you plug-and-play 30 classic games.
Man, talk about some cosplay that's a cut above the rest. This is a really impressive combination of costume and visual effects. I'd love to see more of this!