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Igarashi on speeding up Bloodstained's development, excitement for Metroid: Samus Returns

Coming from a GameSpot interview with Koji Igarashi and Shutaro Iida...

GS: How is development progressing? You recently had to delay the game to 2018. Have there been any unexpected hurdles in development or is it just taking a longer than you anticipated?

KI: Development is generally going smoothly, but there have been a lot of troubles. We encountered a lot of problems during development. Right now, we're trying to speed up the development more because we had to make the system first and then go from there and just created more and more content. It's quicker now in general.

GS: A lot of the later Castlevania games share many similarities with Metroid. What are your thoughts on the new Metroid game that was announced for 3DS?

KI: The two of us are extremely excited! [Laughs] We're looking forward to it!

What happened to MercurySteam's original pitches for Metroid Wii U/3DS games?

If you'll remember, there was a rumor many years ago that MecurySteam was trying to work on Metroid games for Wii U and 3DS. Now we see that MecurySteam is working on Metroid: Samus Returns for 3DS. Obviously this talk stirred back up those old rumors, which really aren't rumors anymore!

Metroid: Samus Returns - more Euro box pics


So, so jealous of that European Legacy Edition. Really gorgeous stuff, and a package easily superior to what we're getting int the states. I wonder how these decisions are made...

IGN Best of E3 2017 - Nintendo-related winners

Game of Show - E3 2017

- Super Mario Odyssey

Best Switch Game

- Super Mario Odyssey

Best 3DS Game

- Samus: Metroid Returns

Best Platformer

- Super Mario Odyssey

Best Strategy Game

- Mario + Rabbids Kingdom Battle

Former Metroid Prime devs talk about hopes for the series' future

Coming from former Metroid Prime dev Mike Wikan...

I think there is an opportunity to create a more living 'world' for Samus to explore. By maturing the visual guideposts within the world to match and enhance the 'lock and key' systemic exploration that is at the heart of the Metroid Prime series of games, there would be an opportunity to enhance those elements that make the Metroid Prime games unique - the isolation, the wonder, and the fear. When I look at what the new Zelda game is doing on the Switch, it really seems clear to me that there is an opportunity to push the elements that are keystones in the franchise toward their logical gameplay constraints.

Imagine cyclopean bosses pursuing you under the skin of a verdant moon across kilometres of terrain, scatting buildings and native life in its wake until you finally lure it to a battlefield of your choosing - a ringed gas giant dominating the sky overhead.
Imagine an alien ship whose wreckage is scattered across hundreds of miles of terrain, your goal as the player being to pull the data cores from each section and reassemble the Gravitic Compression Cannon to face the final boss.

Imagine collecting the Wing Suit, allowing you to fly to near orbit and rendezvous with the orbital defence satellite - retargeting it on the surface below to breach the shields of a space pirate stronghold.

Not just creating isolated pockets suggesting a world, but creating a world and playing within it - and perhaps even bringing a friend.

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Metroid: Samus Returns - A full look at Europe's Collector's Edition


Man, our collector's edition is nothing compared to this one. That's an absolutely gorgeous set. It's not often Europe gets the better deal. Good for them...and all the more reason for me to import! Thanks to NintenDaan for the heads up!

Nintendo pegs Metroid Prime 4, Pokemon Switch for 2018 (UPDATE)

Coming from a GamesBeat interview with Nintendo's Charlie Scibetta...

GamesBeat: For the rest of the year, what’s the big message? Obviously Mario, but is there anything else?

Charlie Scibetta: Games. If you want to be able to play games and not have a dry spell between any of the big launches, we think Nintendo Switch is a good place to be. We have a nice drumbeat of first and third party. You’ll never have to wait long.

Just as you get through a game and you’re starting to put your head up, put the periscope out to see what else is out there, hopefully we’ll have something right there for you. We’ve announced a nice lineup through this year, and next year we have some big games coming with Metroid 4. 2018 will be around Metroid, Kirby, Yoshi, new Pokemon game has been announced. We feel good about the lineup for this year and beyond.

A Nintendo rep reached out to us with the following statement.

No change in what we announced last week, which is that those two games are coming, but they have no specifically announced release window/year.

My Nintendo Japan selling Metroid: Samus Returns special edition box + CD, but without the game

Looking to get the special edition goodies of Metroid: Samus Returns, but you already have the game itself? No worries, as My Nintendo Japan is selling just the box and CD for 1,620円. I guess this is the new thing for Nintendo! Sell special editions without the games, let people enjoy the goodies and boxes!

Nintendo on why it's taken so long for another 2D Metroid, Metroid: Other M criticisms

Coming from a Kotaku interview with Nintendo's Yoshio Sakamoto...

On why it’s taken so long to make a new 2D Metroid game:

Sakamoto: I’m working on other titles outside of Metroid, of course. I’ve been fairly busy with stuff. There’s a lot of timing involved when all the pieces fall into place, and we have the ability to do some of these things we’ve been thinking about for a long time. I guess for us the timing was two years ago. Or now.

On how criticism of Metroid: Other M has affected the depiction of Samus

Sakamoto: To be honest, as far as wanting to change that depiction of Samus, I made what I wanted to make. It did give me some momentum, I guess, and the ability to look at Samus from a new viewpoint, and maybe reconsider what I wanted to show about her.

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