Coming from an Engadget interview with Keiichi Yano...
"It's clear that there were things we could have done better and that was a good learning experience, but I actually don't regret making that decision, because it allowed us to engage with a community at a time when we weren't 100 percent sure there would be a community.
...Crowdfunding in the modern day, it's a very tough place. It requires certain things to happen even before you start the campaign. And you know, we would have probably been better off doing some things that we just weren't able to, for one reason or another.
We thank everybody that supported us, regardless of the final outcome on Kickstarter. We're very thankful to everybody who supported it. I loved the fan art and everything, and yeah, we're going to try to get this out one way or another. So please stay tuned for updates. We'll have more as we have more!"