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dakranii
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October 19, 2009 by The News Team Filed Under: DS, Wii

It may be brief, but MTV actually got Miyamoto to comment on Zelda Wii. He doesn't say much, but at least he does talk about the title!



Direct link here

For our friends that can't view the MTV videos, I've put the blurb below...

"It's very fun to move your body around."


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roninalchemist
October 19, 2009 at 4:13 pm
I swear, if we have something like guard impact with the nunchuck making link thrust out the shield I will squee my pants!
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October 19, 2009 at 4:19 pm
inb4Idontwanttomovearoundplayingazeldagame
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October 19, 2009 at 4:21 pm
@roninalchemist

Playing soul calibur, are you?

I think Miyamoto is talking about Wii Motion +, though.
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October 19, 2009 at 4:21 pm
The first didn't push the DS so much (Kingdom Hearts, a smaller franchise from a third party developer, looks better), and so far this one doesn't look to evolve in any way. If they keep the soundtrack as lame as the first, I'll rape someone at Nintendo.

I hope Zelda Wii turns out as incredible as it must to impress me.
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October 19, 2009 at 4:25 pm
Very happy to see they are making it a physical control style game!
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October 19, 2009 at 4:29 pm
inaftersomeoneusestheplayedout"inb4"line
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hcig
October 19, 2009 at 4:42 pm
im not sure how the hell i never noticed this before, but he looks exactly like my grand father, just with permanently raised eyebrows

he must be getting old, because i didnt notice that last year.

@roninalchemist

i know, right?

sounds like something they would do
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DoubleDragon
October 19, 2009 at 4:49 pm
Miyamoto needs to be completely in charge of this game. I mean everything. Twilight Princess was nice, but... it didn't feel like a Miyamoto game as much as Wind Waker did, and I'm inclined to say that Wind Waker is a bit better.

I wouldn't mind some change.
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October 19, 2009 at 5:00 pm
uhhh

I gotta feeling....
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October 19, 2009 at 5:14 pm
I can't wait for first details on Zelda Wii!
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October 19, 2009 at 5:28 pm
I am not buying the Balance Board.
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October 19, 2009 at 5:44 pm
@dandancc

You're just talking about the graphics. Miyamoto wasn't. :/
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October 19, 2009 at 6:18 pm
Body movement in my Zelda?

Great.
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October 19, 2009 at 6:26 pm
After Phantom Hourglass, I have no interest in Spirit Tracks. IMO Phantom Hourglass = WORST ZELDA EVER!
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October 19, 2009 at 7:03 pm
@Einar1025

Mah boi, you forget these pieces of ship:

http://en.wikipedia.org/wiki/CD-i_games ... lda_series

These are the games of evil, you must destroy each.

*end cheesy quote altering*

To the Spirit Tracks stuff: I'm with RustyCage, Miyamoto is talking about the DS' capabilities, as in the touch screen and microphone. I didn't hear it as "graphical power," I understood it as using the touchscreen and microphone more (which we've already seen in some ways, like controlling the Phantom, using the whip, and that device called Whirlwind that you blow into the microphone for).

@MrBubbles

If anything I'm only expecting Zelda Wii to use the balance board for mini-games. I don't think it'd be a part of the main game like Wii Fit. The only accessory I'm expecting it to use is Motion+.

@DoubleDragon

I don't think Miyamoto will direct it. He'll produce it like he's been doing for years, but I don't see him directing. He hasn't directed a Zelda game since the original! No kidding, just look at the credits from Zelda II onwards. Ever since Zelda II he's only acted as producer. Link's Awakening and the DS Zelda's only have him as executive producer, meaning his work on those wasn't much.
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DoubleDragon
October 19, 2009 at 9:03 pm
Oh I'm certain he had a lot more hands-on work with successive Zelda titles than you give him credit for. He can do a lot with a producer role.

Twilight Princess (and Phantom Hourglass) just didn't feel like Miyamoto games to me. I'd like it if he keeps his hands tight on the wheel with this one.
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October 19, 2009 at 10:10 pm
There is potential for ruining this game.

I wonder what will come of it.
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Gogetenks
October 19, 2009 at 10:55 pm
@DoubleDragon

Miyamoto had plenty to do with Twilight Princess. He said that it was the most hands-on he's been on the franchise since Ocarina of Time. Aonuma played a larger role in Wind Waker and, frankly, he is more progressive than Miyamoto in several regards.

So, really, I'm not sure what you're getting at here in terms of the Miyamoto "feel". Wind Waker was probably Aonuma's biggest project. Miyamoto was involved of course, but to a lesser degree. There are many other factors to consider and he played a significantly smaller role in Wind Waker, so I don't think Miyamoto has anything to do with the fact that you prefer Wind Waker.

He was actually the director of Twilight Princess for some time before Aonuma took over, and even as producer he was more involved than usual. With Wind Waker he was pretty hands-off.

@Eternal Rain

Where did you get that from o_0? Miyamoto was the main director for Ocarina of Time.
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October 20, 2009 at 5:34 am
@Eternal Rain

The producer is pretty much just as important as the director, it isn't always true but they normally set out the greater vision for the title. Look at the influence Gunpei Yokoi had on Metroid, and he was ALWAYS the producer, in contrast Eiji Aonuma was the director of Majora's Mask and it is considered to be his game.

-

Love Miyamoto, come on good sir Zelda Wii NEEDS motion controlled combat (it is basically 'free' innovation) and use the Wii hardware to the fullest.
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October 20, 2009 at 7:27 am
roninalchemist - Um... ever heard of Twilight princess?
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October 20, 2009 at 10:33 pm
trains haven't been fun since 1831...can't wait.
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