Advertisements
Player Select
User Reviews
This is it, the final wave of questions that our friends at ONM answered, pertaining to New Super Mario Bros. Wii. Thanks to all of you that submitted questions. You made this collaboration and absolutely massive success!
Q: Is Boom Boom present in the fortresses, or did they replace him with someone else?
A: Boom Boom go bye-bye. Here's how the boss structure works. There are 20 boss fights in total. Each world has a Koopa Kid allocated to it. You fight the Koopa Kid in the mid-map fortress first, and then when you beat them they jump away and run off to the castle at the end of the map. When you get to the castle and encounter them again, Kamek appears and flies over, dropping magic dust over the room. This then makes something weird happen: either the platforms will start moving or half of them will go missing or something like that. As well as this, most of the Koopa Kids will change their fighting style the second time around so the same tactics won't work. Some of you using your maths skills will realise that eight worlds with two boss fights in each doesn't come to 20, but that's because there are a few extra ones that I'm not revealing.
Q: Any chance for a return of Kuribo's shoe?
A: Nope, sorry.
Story Feedback
That's about everything I wanted to know.
@Melee85
Your question was answered in part 2, I think.
How is the World progression in this game? Is it like New Super Mario Bros., where it's got split-paths at two point in the game? Or is it like Super Mario Bros. 3, where you just play all eight worlds without skipping any if you don't use warp zones?
It's like Mario 3. There's no more Mini Mushroom nonsense like there was in New Super Mario Bros. on DS, where many people never got to see two of the game's worlds. It simply goes 1, 2, 3, 4 etc, unless you find a warp cannon of course.
I can confirm the latter.
You don't skip any worlds by playing normally and not using any warp canons.
Oh damn, I was checking Part 3? Dunno how I missed Part 2 like that. Thanks for clearing that up
Anyways, thanks for taking the time ONM.
"I completed the whole game on single-player first then played through it with three players. I had a great time each time because, as I've said above, it feels like two different games altogether because even though the levels are the same, the tactics are very different."
Kickass, my question got answered.
@bound_for_earthbound
Petey was dis-confirmed in one of the other parts
How does the Title Screen look? Is it like the DS Game's title screen or is it more like Super Mario World's Title screen where it shows a demo of a level in the game? By that I mean will it show Mario getting on a Yoshi or just getting out a shell and throwing it or will it show him dying by way of Goomba like in Super Mario Bros. for the NES?
Of course they edited it it a bit to get rid SMB 3 and or what part out.But here was their answer:
It shows the four characters running from left to right. It's actually fairly basic.
So if you were expecting an epic title screen sorry that my question ruined it for you and that they answered it for you.But i wanted to know in advance.
But hey, it doesn't matter, because the more I hear, the more this game sounds like it's going to be so awesome, that it's actually going to reach a tangible level of ridiculousness. As in so ridiculous that you giggle on accident. "A mix of Mario 3 and Mario World (4)". Sounds perfect to me. In fact, I'm just gonna go ahead and consider this game Super Mario Bros. 5, for the time being.
Can't wait.
Dude. Giant Goomba or Giant Shyguy, or BOTH, are a must! lol
My two fav. enemies from the entire Mario series.
Ah well, the game still looks awesome, and I'm glad that apparently ONM is being honest with us.
I am beginning to wonder.Since i remember something a long the lines of the Phantom Hourglass stuff.
... I think
Yeah, I read the posts in the wrong order. I originally included King boo in the post too, but edited it out. I didn't feel like going back a second time. So I guess those other 4 bosses are anyone's guess, but I still suspect Bowser is one of them. Who Knows, maybe it's all 7 Koopalings turned Giant instead?
No.
Don't have an account? Click here to register!


more













I asked about how the game's world-to-world progression was like, whether it was like NSMB DS, where you go into "Split" paths, skipping one World or another on your first playthrough, or if it's like SMB3/SMW Where, assuming you don't cheat/use warps, you actually play through all 8 Worlds.
I assume it's the latter but can anyone confirm it for me?
EDIT: Just realized it was answered in Part 2. For some reason I didn't notice it, thinking the one linked here was Part 2.