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November 4, 2009 by The News Team Filed Under: Wii

"I made the creative decision that characters wouldn't talk in the Cartoon Wasteland. It was entirely a creative decision because [he begins speaking in a high-pitched Mickey voice] As soon as I start doing this, I've lost most of my potential audience. [resumes natural voice] If I'm trying to re-introduce this character to an audience, there are certain connotations with that voice that I'm going to have a hard time overcoming." - Warren Spector

Mickey will indeed speak during the game, but only through text bubbles. I think this is a pretty smart decision for the radical reimagining that Spector is working on.

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November 4, 2009 at 2:26 pm
Mickey originally was silent, with the occasional whistling anyway. And made this really weird noise for a squeak.
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November 4, 2009 at 2:29 pm
Makes sense to me. I wish more game devs had as much passion as this guy has!
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November 4, 2009 at 2:29 pm
I wonder if this has anything to do with Wayne Allwine's passing... They could be use Bret Iwan, the new Mickey VA if they wanted.

Then again, this could have been a decision from the start. Mickey originally did not speak, like Q_Mulative stated (or when he did, it was one liners).
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November 4, 2009 at 2:29 pm
I can see reviewers complaining already
"Cons:
-Lack of Voice Acting"
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November 4, 2009 at 2:30 pm
And I get less excited with every new scrap.
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November 4, 2009 at 2:30 pm
Good I hate mickey's voice it is annoying. But I like mario's for some reason.
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November 4, 2009 at 2:30 pm
@Q_Mulative

not true. he'd talk once and awhile. mostly small statements though
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November 4, 2009 at 2:33 pm
I guess it can be cool if he is expressive like a 'toon character while he's supposed to be talking.
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hcig
November 4, 2009 at 2:41 pm
but wouldnt it be cooler if the hero mickey had the hi pitched voice, and scrapper sounded like freaking batman?
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November 4, 2009 at 2:42 pm
For once, I am not bothered by this.

It makes sense in the context of trying to go back to when he didn't speak, and Oswald never spoke back then.

The voice would definitely defeat the purpose of what the game is aiming for, and some of them, given how colorful they are, could potentially destroy the atmosphere for some situations.
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November 4, 2009 at 2:43 pm
Warren Spector is clearly quite good at getting a point across...

If Mickey has a lot of expression on his face as he should, why not?
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terribledeli
November 4, 2009 at 2:58 pm
Being that Mickey's most famous voice actor died in 1966, this isn't surprising.

However I imagine it has to do with trusting an untested VA (Iwan) to carry an entire project. I don't even think his Mickey Mouse has been made public yet.
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November 4, 2009 at 3:19 pm
If you agree with him, do you hold some contempt for Miyamoto refusing to add voice acting in Zelda?
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November 4, 2009 at 3:25 pm
I don't like this.

If there is going to be a plethora of text bubbles, why not a voice actor to go with them?

Mickey could have any voice actor. I thought this was about re-imagining his character. Why not a less high-pitched voice than normal?

Lazy way out.
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November 4, 2009 at 3:48 pm
Already knew about this.

No big deal, really. I would like to hear voices for Oswald and co but silent could work to avoid making things feel modern with the current voices.
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November 4, 2009 at 4:08 pm
Considerign the obscure theme he wants to give the game I can see why he took this desicion..

I'm not bothered much with it.
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November 4, 2009 at 4:08 pm
makes sense to me.

i believe in warren spector
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November 4, 2009 at 4:26 pm
@Burgers

I really wouldn't want Mickey to have a different voice. If Spector doesn't like Mickey's voice, then he's doing the right thing by using speech bubbles.
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November 4, 2009 at 4:42 pm
Okay, I can understand Mickey's voice, but there's no excuse for other characters not having voice work or did I read this quote wrong?

I'm like 50/50 on this.
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November 4, 2009 at 5:08 pm
I really like Mickey's, Donald's and Goofy's signature voices, and I wish they were in the game... :\

That doesn't make me less excited though. :)
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November 4, 2009 at 5:12 pm
@MrBubbles
@Burgers

I agree with both of you for once. So... suddenly Warren Spector makes a "cretive decision" about voice acting and now everyone's cool with it?

Hey, there's 2 characters that didn't originally have voices: Link and Mario. You don't see gamers justifying that, strangely...

I'll praise Spector after his game delivers. Until then... "meh".
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November 4, 2009 at 5:25 pm
I read the GI article so I already knew about this for a while now. I don't mind, it'll be kinda like a silent cartoon in color then (though the speech bubbles might give off a Zelda-ish feel). Oswald never had a voice while Disney worked on him (Universal gave him a voice later, but these were, of course, the non-Disney toons so it wouldn't fit into this game's universe), so it makes sense for characters like him, and correct me if I'm wrong but the Mad Doctor never spoke either. Also, the Donald and Goofy we'll be seeing will be animatronic, not the real deal (they're incomplete animatronics at that, so they could lack voices entirely if it's not in their circuitry [did I spell that right? I'm not on Firefox right now because of where I am]).

Guess you can forget hearing some James Woods coming from the Beetleworx with the Hades head.
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aoixgp
November 4, 2009 at 5:26 pm
How about a fat Italian carpenters voice
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November 4, 2009 at 5:54 pm
Makes sense. It's fits Mickey's look and role in the game.
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November 4, 2009 at 6:09 pm
@MrBubbles

From what I read all the time, no one wants Link to talk ever.
But people want everyone ELSE to talk.
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November 4, 2009 at 6:58 pm
He's only talking about Mickey's voice, not about the other voices, though. Oswald could still have a voice.
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November 4, 2009 at 7:04 pm
it is a good thing mickey doesn't talk throughout the game but didn't the voice actor for Mickey die back in February or something...I know they could have found a replacement but I don't know...
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November 4, 2009 at 7:25 pm
Plus his voice actor recently died.
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November 4, 2009 at 7:53 pm
I made the creative decision that characters wouldn't talk in the Cartoon Wasteland.


Guys, I don't think this means 'other characters could talk'.
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November 4, 2009 at 8:14 pm
Plus, Wii games can't support a full voice cast or it's too expensive so Wii devs won't do it.
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November 4, 2009 at 9:11 pm
@8 bit

Before I had played it, Either Capt. Lou Albano's voice, or Charles Martinet's, or silence, would have worked for Mario's voice in Super Mario 64, to me.

Similarly, silence, weird-ass squeaks, or the iconic Mickey-mouse voicing works for Mickey, because there have been cartoons with each of those options. For all you knew, there might not even have been any dialogue in this game, before this announcement showed up. If Warren Spector had decided that Mickey needed a gruff, manlier voice or something like that, then I'd have a beef with it. That he's using an option that works with Mickey and crew, silence, it works for the new Mickey.
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November 4, 2009 at 9:17 pm
I actually have no problem with this. Why? Because this game is looking like a very unique experience. Voices would just ruin it. I think silent characters lends itself more to the feel that they seem to be going for in this game.

And I personally never want to hear Mario or Link or Donkey Kong or Kirby really TALK. A few noises or WAHOOs or HAHS or whatever, sure. But they don't need voices. Not every game needs voice acting. It all goes back to what I have said before about new gamers seeming to think that every new game has to be as close to a playable movie as possible. That sucks in my view.

Just about all of my favorite games of all time, like Mario 3, Mega Man 2, Star Tropics, Super Metroid, hell, even Twilight Princess or Pikmin, don't have voice acting. And they're awesome just the way they are. I wouldn't WANT them to have talking. Some games, like Arkham Asylum or Resident Evil, benefit from it, sure.

But not all games need, nor should have it.
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November 4, 2009 at 10:18 pm
Better than giving him a totally new voice. Seriously does this guy like anything of modern Mickey?
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November 4, 2009 at 11:17 pm
The problem with modern Mickey, and the same sadly with modern Looney Tunes, is that they really stopped doing the awesome little shorts they used to do in around the 1960s, after Walt Disney died. Ironically enough, Warner Bros. stopped putting out the original Looney Tunes cartoons around the same time.

And nothing they've done since has really compared. I'm not talking about Disney's movies, which were awesome up til' Lion King, or even 90s cartoons like Duck Tales or Gargoyles, which were also obviously awesome.

I'm talking strictly Looney Tunes and old Mickey and friends cartoons. No new Mickey or Bugs based stuff has really been all that good, and it just feels weird hearing other people try to do Mel Blanc and Walt Disney's old voices. So again, I'd prefer they keep Mickey silent.
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November 4, 2009 at 11:23 pm
@MrBubbles

I don't think anyone cares if Link talks.

I, and pretty much anyone else I've talked to, want the other characters to talk, not Link.

This sort of deal worked in Mario Sunshine for me.

Epic Mickey will have no voices, and we knew this from the start (the Banjo/TP-style nonsense sounds), but unlike Zelda, I can't imagine this game being text heavy.
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mock turtle
November 4, 2009 at 11:28 pm
Thank. God.

Now I can imagine that Wayne Allwine is still here... he would've loved this over Mickey Mouse Clubhouse, probably. That Bret Iwan guy don't sit right with me, anyway, he don't sit right with me.
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varoennauraa
November 5, 2009 at 4:27 am
I have a bad feeling about this...

Couldn't they have used clips from old Mickey films? Of course Mickeys voice is not as essential as Donalds..., but still. Perhaps Charles Martinet might have been helpfull ;)
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November 5, 2009 at 5:09 am
Yea, this really DOES make sense, let's face it. Mickey sounds creepy when placed in a context like this, and he's right -- give him that squealing voice and a lot of the audience he's aiming for isn't gonna enjoy it, myself included.

It's all right in Kingdom Hearts because he doesn't show up much. Donald and Goofy's voices are silly and Disney-esque but not high-pitched and annoying like Mickey's can be. Sorry, ol' Mouse, it's true.
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