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November 5, 2009 by RawmeatCowboy Filed Under: Wii, Nintendo in general

Miyamoto: And as for Wii Vitality Sensor, I think Iwata will explain later since he is hard at work on it. Based on my experiences, to measure something invisible and have it turn into something tangible like a number like weighing myself on Wii Fit, or to give a numeric value to something invisible in our daily life will be materials of new plays which will feel familiar to us or can improve our lifestyles. We are currently developing an efficient utilization around that factor.
That is all that I can say for today.

Iwata: Please let me add some notes. If Wii Vitality Sensor is simply a pulsimeter, we did not need such a grandiose announcement. It is a tool to analyze various biological signals by scanning the pulse, in order to make something invisible visible. The point with that is you can figure out your current conditions. I believe many of you have figured out with "Wii Fit", by weighing yourself every day you could figure out how the weight would change according to what you had done. Personally I have figured out how dining-out exactly affects my weights. And there are still more invisible factors, which Wii Vitality Sensor can make into something visible, by putting your finger on that every day.
I have to refrain from disclosing too much to keep the surprises of announcement; but please note that Wii Vitality Sensor is not a simple pulsimeter. I have a strong feeling something fun will appear around this gadget, and am planning to put it as one of the next year's main topics.

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I have no doubt that the Vitality Sensor is going to play into Wii Fit somehow, but I'm hoping there will be other uses from Nintendo, as well as third parties. The balance board is still going strong, and I would like to see Nintendo's next peripheral get the same treatment.

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JamPony
November 5, 2009 at 9:50 am
Alot of similar technologies widely used in hospitals can also take temperature and sweat measurements. If the Vitality Sensor also takes this kind of data, the possibilities for it may be interesting.

Nintendo could totally use this for in depth health checks. If their next peripheral was a cup you had to pee in and send to the doctors, they'd be set.
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User avatar
November 5, 2009 at 9:56 am
I can picture 40 year olds now playing balance games on the Balance board, holding a wii mode and their other hand with the vitality sensor stuck to their finger.

They just need the Wii helmet to complete the picture of a retard playing a video game. lol
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User avatar
November 5, 2009 at 10:12 am
Hopefully this thing takes off and when it does hopefully they will actually use it more than twice.
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Bearmon
November 5, 2009 at 11:18 am
Vitality sensor is a waste time. They need to move on. It is not necessarily.
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internet
November 5, 2009 at 2:57 pm
so much hostility . That's really a pure iwata project , i'm really not optimistic . wiifit is great also because it includes games .
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User avatar
November 5, 2009 at 3:15 pm
The Vitality Sensor will come bundled with a Life Alert service.

I'm not excited or interested in the Vitality Sensor yet.
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November 5, 2009 at 3:55 pm
I just hope something really good comes out of it, and I'm talking games here.
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November 5, 2009 at 4:32 pm
All you haters...hindsight is 20/20 with you guys.

I wonder...How much health do I have according to Nintendo. I hope it's measured in the amount of hearts.
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