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November 14, 2009 by RawmeatCowboy Filed Under: Nintendo in general

You may not know David Wise by name, but you certainly know his music. He worked as one of the many talented composers at RARE, and helped to create amazing soundtracks such as those for Donkey Kong Country, Battletoads and Double Dragon, and many more. According to his Facebook page, Mr. Wise is no longer with RARE.

"I think the business of Rare has changed a great deal, and at the moment there is just not the opportunity to create the soundtracks that Rare were fortunately very famous for."

I really feel that a big part of RARE's charm is their music, and with a team gone, I think another massive chunk of the company is going to fade away. RARE just isn't the same since leaving Nintendo. Thanks to Rodriguez for the heads up!

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November 14, 2009 at 7:44 pm
Rare was never good in my opinion, and they have made some undeniable stinkers even going back to when they were under Nintendo.
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November 14, 2009 at 7:47 pm
@SEGAsbest

lol@yournickname.

Heh, as for Mr. Wise, leaving a sinking ship, etc etc :(
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November 14, 2009 at 7:48 pm
@SEGAsbest

...

*People's Eyebrow*

.........anyways -

RARE isn't the same. I really feel that as a whole, the people that worked on games like Diddy Kong Racing and Banjo Kazooie and DKC should make a new development team and allow themselves to get scooped up by Nintendo.

The RARE on the 360 has become nothing more than a bunch of idealists who are almost too pretentious to do make the kind of games that their fans on Nintendo platforms used to love. I'm not saying BK:NB or Viva Pinata are bad games, but they're not RARE games.

RARE on the 360 has pretty much become Molyneux's lapdog for Project Natal.
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SonikDude
November 14, 2009 at 7:49 pm
While I can't blame Wise leaving Rare for not being the same, aka, for the worst, but that still stinks that he's gone. He made some awesome tracks back in the day with Battletoads, DKC trilogy, Banjo Kazooie. Man, he'll be missed in the gaming community...unless he somehow goes into a different company.

*crosses fingers*
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November 14, 2009 at 7:50 pm
Is he really the guy behind the DKC soundtrack?

If that's the case, Nintendo should quickly hire him!
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November 14, 2009 at 7:50 pm
Ah David Wise, the creator of great composition of many many good games, I hope this isn't the end of his career
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November 14, 2009 at 7:51 pm
A sad day for RARE. But Hopefully Mr. Wise will be able to go on to create excellent music for new games at other companies.
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Hero of legend
November 14, 2009 at 7:52 pm
Dave may in fact have never worked on a MS game. The only one to even mention him in the credits is in Nuts & Bolts as part of "The Rare Family".

He's ONLY worked on the Nintendo handhelds since the buyout. Interestingly Rare mentioned that they halted DS development, that could be a reason for his leaving.

There's chatter at GAF about a rumor of Tim Stamper starting a Rare-revival. In fact he's been busy registering domains, even during this year.

Dave NEEDS to join Nintendo, or at the very least a Nintendo-focused company.

Kevin Bayless left apparently as well, and he's primarily known (I think) as the voice of the Kongs in the old days. Steve Malpass who voiced Fox is also rumored to be gone as well.
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November 14, 2009 at 7:59 pm
Well, this is great that his talent is no longer being wasted. I personally place him high as one of the best video game composers ever. Yes, even higher than Nobuo Uematsu (who is great, but horribly overrated).
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November 14, 2009 at 8:05 pm
@AlexPuma

Yes he's good. But Uematsu and several other Japanese composers still take the cake IMHO.

Oh, wait... art is subjective. Nevermind. :mrgreen:
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WedgeWalkr
November 14, 2009 at 8:06 pm
Don't forget, he also did the music to StarFox Adventures...a game that I thought had great music.
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November 14, 2009 at 8:12 pm
Of the Donkey Kong Country series, Dave Wise was the sole composer of DKC2. On the other games, he worked with Eveline Fischer and Robin Beanland.

Interesting that DKC2 is actually the best soundtrack of them all.
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AndreGX
November 14, 2009 at 8:48 pm
Man that's a shame--hope he winds up somewhere where his amazing talent can be put to good use.
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November 14, 2009 at 8:56 pm
I was just listening to the Arcade Battletoads' soundtrack today. He is a great musician in my opinion; Rare just seems to be becoming worse and worse off by the news update.
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November 14, 2009 at 8:58 pm
David Wise...ah, he's done some great stuff.

Although I prefer his old-school tunes, DKC especially for the great use of the sound technology to make it sound new.
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November 14, 2009 at 9:23 pm
Not only Wise, but Grant Kirkhope (main composer for all the Banjo-Kazooie game, Perfect Dark, Donkey Kong 64, and Viva Pinata) also left the company just last year (Nuts and Bolts was his final game for RARE). He's since joined up with THQ's "Big Huge Games" studio so hopefully his talent is put to good use.

As for Wise, I would like to see him join up with a good company. If Nintendo hires him then I think we've got good hope for future awesome Donkey Kong music. Of course I won't get my hopes up for that to happen, but hey it'd be cool if it did.

I guess I can't blame much of the older RARE staff for leaving. Of course we already know people like David Doak left after the company was sold to Microsoft by the Stamper Brothers, and other former Goldeneye and Perfect Dark members left to form Free Radical (now Crytek UK, though Doak left last year and formed Pumpkin Beach).
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November 14, 2009 at 9:55 pm
eh times they are a changin'.

@Mave


The RARE on the 360 has become nothing more than a bunch of idealists who are almost too pretentious to do make the kind of games that their fans on Nintendo platforms used to love. I'm not saying BK:NB or Viva Pinata are bad games, but they're not RARE games.


sad to say, but yeah. they've been Microsoft's henchmen as of recently.
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Granville
November 14, 2009 at 10:10 pm
Amazing and incredibly talented composer, David Wise. The DKC games are some of my favorite games ever, and his music just makes the games that much better IMO. He'll be missed for sure, but maybe he can team up independently now and compose some awesome soundtracks for companies like Nintendo.

And yes, RARE is no longer a great developer. They used to be just awesome, creating almost nothing but gems. It started when M$ got their hands on them. And no I'm no Xbox fanboy, anyone with a brain can see where they started to suck.
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November 14, 2009 at 10:27 pm
Holy crap! he left? My God. I... I don't know what will happen now and what studio is he heading for later. One of Donkey Kong Country 2's most powerful legs was the music in my opinion, without him a lot of it is gone.

Oh my god, Rare is really dead now for me.

Great job Microsoft, your app projects sacrificed a genius away. Not that they used a ton of him lately, but this is what happens with fads like avatars and the other tons of Netflix, Twitter, Facebook bullshit now. They do not have state of art.
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DeAngelo Guillory
November 15, 2009 at 12:17 am
@SEGAsbest

True. You seem to be aware of their LJN and GameTek days as well. People often ignore those parts and focus too much on Battletoads and their DKC, Killer Instinct and Conker days. Truth is RARE has sucked BEFORE, it's just that they had their heads on straight during their Speccy and Nintendo days.

We can circlejerk for the glory days of N64-era RARE to come back until the cows come home but until 3D platformers become the "in-genre" once more and the market rewards creativity rather than pumping out casual games that sold millions once before (i.e. Guitar Hero and its clones or slapping Lego renditions of whatever) then I doubt that even if Rare DID still work for Nintendo we wouldn't see a repeat of their N64 magic people keep wanting so badly because the market (or shareholders) don't find it appropriate.

RARE's going down the crapper. In some cases so is every other videogame company we grew up loving when they don't bring out the games we want to see. Get with the times and move on already, RARE's as good as dead.
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November 15, 2009 at 12:52 am
Anyone who says that Rareware was always 100% perfect with Nintendo is one-eyed as heck.
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November 15, 2009 at 1:07 am
@DeAngelo Guillory

Too be honest I was referring to DKC, and Killer Instinct as well. Battletoads was good in the arcades, but the NES port was crap. I never played any of the other home versions of Battletoads so no comment there.

I am also aware of their pre-Nintendo days.

I will say I never played Conker, but I did play both Perfect Dark and Goldeneye and wasn't particularly huge on either. PC just had the better FPS games going on at the time, and I have never been a huge FPS guy anyways so the few I did play regularly were definitely PC ones.

That being said out of all the games they have made, Viva Pinata is up there with the arcade version of Battletoads for my favorite.
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internet
November 15, 2009 at 3:16 am
so that guy was responsible for some great tracks , the aquatic dk and diidy kongs intro, pretty good. very memorable ...obviously .

so is that a sign that rare is totally abandoning their adventure game roots (banjo ,donkey ,starfox adv,kameo).. well of course they do not have much choice , no arcade racing game (poor pgr) , no platformers 2d or 3d, no zeldalike ever sold decently on 360. It's only fps and tps(like it's that different) from now on... except of course already too many contenders.

That's probably mean back to copying nintendo, microsoft seems to think avatars were great so rare might be the natal studio...

back in the rare glory days , never thought their absence on nintendo would not be missed. Although by now we would probably have had a banjo cosmic adventure and liked it!
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November 15, 2009 at 3:31 am
@Monodi

Without Rare the N64 (my joint favourite consoles) would have failed, in the west at least. With them the Gamecube would have easily beaten the Xbox.


-

All of the composers working under Rare are proper legends, and Dave's work in Starfox Adventures was awe inspiring. Let us hope he finds a way back to home soil.

http://www.youtube.com/watch?v=Cok8Le6l ... vie_player

http://www.youtube.com/watch?v=spXq5N9S ... re=related

http://www.youtube.com/watch?v=28_hARiG ... re=related

*cries*

Where's the justice lads?

@SEGAsbest

The PC had nothing to match Goldeneye (in gameplay and dare I say overall quality), not until Deus Ex in 2000.
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November 15, 2009 at 6:52 am
Wow, I can't believe this bit of news. That means Rare has lost both their good composers, those being Grant Kirkhope and David Wise.

That's a real shame, but I hope David continues his music talent somewhere else and has more successful years to come!
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RawkHawk2010
November 15, 2009 at 8:01 am
This is another case of Sonic Team where the best employees are obviously fleeing.

Hopefully Mr. Wise can continue composing amazing music for another studio somewhere. He is my favorite composer ever.
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Alkjeks
November 15, 2009 at 1:22 pm
David Wise is one of my favorite video game music composer. Diddy Kong Racing, Starfox Adventures, Donkey Kong Country have all great soundtracks...

I really hope he'll join another studio.

Meanwhile, let's listen to this:
http://www.youtube.com/watch?v=IImboMaW4u0&fmt=18
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November 15, 2009 at 2:17 pm
@Hero of legend

Hey, I found your comment about the rumors of Tim Stamper working a Rare revival very interesting. I hope they're not just rumors.
You mention that he's been registering domains, but I can't find anyting about it on google. Could you tell me more about it? What are the domains called?
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November 15, 2009 at 2:48 pm
@Dr_Peace

yeah accept ya know, Blood, Doom, Doom II, Quake, and Quake II came out like a month after Goldeneye, then there was Wolfenstein, Duke Nukem, and you are wrong about Deus Ex as Half-Life slaughters anything Rare has ever done and came out about a year after Goldeneye.

I was never a fan of Goldeneye, it was like aiming with soap. However you are entitled to your opinion, as I am to mine and I still think Rare is extremely overrated for a developer who I feel has made only a few good games.
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DeAngelo Guillory
November 16, 2009 at 3:59 pm
@SEGAsbest

Personally I thought the DKC games were okay but when it came to the praise the fans gave it (i.e. pushing the SNES to its limit, best graphics on the SNES and all that garbage) they're nostalgic exaggerations at best and some are quite far from the truth.

No RARE game on the SNES has ever needed an accelerator chip like the Super FX/2 or the SA-1. If anything games that used those chips pushed the SNES' limits NOT RARE's games. Though they were a good measure of the system's color palette.

DKC 1 was okay, DKC 2 was BETTER and DKC 3? Boring as sh*t.

As for Killer Instinct the game served it's purpose, it was Nintendo's ticket to being cool with violence by juxtaposing Street Fighter and Mortal Kombat with that RARE flavor. I don't think there needs to be a new installment really.

If my dark desire to see RARE crash and burn is the reason why I check on this board then....
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